Uncharted 3 Multiplayer Not Possible Without Online Pass

The reasoning, Uncharted 3 director Justin Richmond gave TheSixthAxis in an interview, is because of bandwidth costs, and all the content packed into the game’s multiplayer. Content which Richmond says is unlike anything in the industry.

“We’re giving out a huge amount of content, and part of the reason for the online pass is that when that stuff goes online, it isn’t free. We have to pay for servers and all this different stuff to maintain it, and so at some point, you know, games have to make money.” Richmond also goes on to say that besides bandwidth, all the content took lots of time and money to make.

Now, I agree that games have to make money. Something that Uncharted 3 will do since the Uncharted franchise is popular and really, really good. There’s also the fact that numbered entries into a series tend to sell better than the previous copies (probably because people bough the previous games used, loved them, then buy the next one new. Just food for thought). If being one of the best-selling franchise on the PS3 still doesn’t help you pay the bills, then perhaps you should simply not put in such a financially straining feature.

And I’ve actually played the Uncharted 3 multiplayer thanks to Subway (eat fresh!), and I can completely refute his claims that the multiplayer and all the content is unlike anything else in the industry. The multiplayer, while fun, isn’t that special. While certainly not being of “throw-away” quality, it certainly isn’t as great or unique as he believes it is.

Via – Game Politics

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