Chris Avellone Talks Fallout New Vegas
Gamebanshee has an interview with Chris Avellone, Senior designer at Obsidian working on Fallout: New Vegas, which you can read in full here. In it, we learn some new things about New Vegas–details which we bring to you, as per usual.
First, the time-frame: New Vegas takes place 40 years after Fallout 2, and 4 years after Fallout 3. No mention as to why they picked this time-frame, though. It also sounds as if New Vegas will have cameos and nods which refer to the first two games, “If you have played Fallout 1 and 2, there are things that you will hear and see that you’ll recognize from previous games and draw a connection to.” Lastly, Chris reveals that skills outside of speech will influence what you can say in a conversation–which makes sense. “You can do a lot more with skills you wouldn’t expect, notably in conversations. In my opinion, some of the best conversation options you get in the game are Barter ones, when you start using economic arguments to solve quests or convince people of the wisdom of your choices. You should see an almost immediate use for all your skills in Goodsprings and onwards, it was a design mandate.” Sounds fantastic!