Posts Tagged 'Indie'
Thoughts on Shorts: Elude
Aaron likes to procrastinate. What better way to do so than by playing countless free games online…especially ones that make you think about aspects of everyday life. Thoughts on Shorts is a series that documents these kinds of games, what
Thoughts on Shorts: Elude
Aaron likes to procrastinate. What better way to do so than by playing countless free games online…especially ones that make you think about aspects of everyday life. Thoughts on Shorts is a series that documents these kinds of games, what
Dustforce Review: Cleaning in motion
The question, whenever you talk about Dustforce, is “Is it Super Meat Boy hard?” Super Meat Boy has become the gold standard for difficulty in platformers, so much so that everything has to be compared to it. For instance, I
Dustforce Review: Cleaning in motion
The question, whenever you talk about Dustforce, is “Is it Super Meat Boy hard?” Super Meat Boy has become the gold standard for difficulty in platformers, so much so that everything has to be compared to it. For instance, I
Demo Impressions: Fortune Summoners
Recettear, Carpe Fulgar’s first import project for English speaking audiences, succeeded in large part because of its demo. A massive slice of the game, the Recettear demo worked so well because it was immediately apparent why we’d want to play
Demo Impressions: Fortune Summoners
Recettear, Carpe Fulgar’s first import project for English speaking audiences, succeeded in large part because of its demo. A massive slice of the game, the Recettear demo worked so well because it was immediately apparent why we’d want to play
Dating sim Katawa Shoujo finally releases
The road has been long and hard for the dating sim Katawa Shoujo, for five years it has been in the making. The story began in December 2000 with a single piece of concept art for a doujin called Schuppen
Dating sim Katawa Shoujo finally releases
The road has been long and hard for the dating sim Katawa Shoujo, for five years it has been in the making. The story began in December 2000 with a single piece of concept art for a doujin called Schuppen
Purge Preview
Warning: This preview contains moderate mechanical spoilers but no narrative spoilers. Purge is Mirror’s Edge. No, it’s not like Mirror’s Edge, Purge IS Mirror’s Edge. A less polished version mixed with Borderlands-esque aesthetics and questionable stealth elements, but still Mirror’s
Purge Preview
Warning: This preview contains moderate mechanical spoilers but no narrative spoilers. Purge is Mirror’s Edge. No, it’s not like Mirror’s Edge, Purge IS Mirror’s Edge. A less polished version mixed with Borderlands-esque aesthetics and questionable stealth elements, but still Mirror’s
Review: Rock of Ages
Something went wrong here. Let’s not talk about the Terry Gilliamisms. Those are lovely, and why you’ve already played the game. If you haven’t, and you appreciate Monty Python, here is my six word review for you: go watch Life
Review: Rock of Ages
Something went wrong here. Let’s not talk about the Terry Gilliamisms. Those are lovely, and why you’ve already played the game. If you haven’t, and you appreciate Monty Python, here is my six word review for you: go watch Life
Preview: Defender's Quest
So hard to know what to do with these indie games. Defender’s Quest is a tower defense/RPG hybrid we covered a couple months back, and it’s set to be released soon in the traditional “Indie Beta”, which means it’ll be
Preview: Defender's Quest
So hard to know what to do with these indie games. Defender’s Quest is a tower defense/RPG hybrid we covered a couple months back, and it’s set to be released soon in the traditional “Indie Beta”, which means it’ll be
Jumpy beam adventure: Pid
Well doesn’t this just look like a game right up my ever-expanding alley? Pid is a 2-D “platform adventure game” that looks to take the idea of the gravity beam from Portal 2 and translate it to 2-D, all the
Jumpy beam adventure: Pid
Well doesn’t this just look like a game right up my ever-expanding alley? Pid is a 2-D “platform adventure game” that looks to take the idea of the gravity beam from Portal 2 and translate it to 2-D, all the
Differentiating downloadable games
High speed internet has birthed the cheap downloadable game. If you’ve played video games in the past five years, you’ve no doubt played one: priced under $20, only a few hours in length, as opposed to priced at $60 with
Differentiating downloadable games
High speed internet has birthed the cheap downloadable game. If you’ve played video games in the past five years, you’ve no doubt played one: priced under $20, only a few hours in length, as opposed to priced at $60 with
The abstract artist: retro styling and narrative
I’ve covered a lot of games recently that have used retro RPG graphics to tell entirely different kinds of stories. And, thanks to Rock, Paper, Shotgun’s coverage of Wither, they found this really interesting quote from the game’s developer about
The abstract artist: retro styling and narrative
I’ve covered a lot of games recently that have used retro RPG graphics to tell entirely different kinds of stories. And, thanks to Rock, Paper, Shotgun’s coverage of Wither, they found this really interesting quote from the game’s developer about