Posts Tagged 'Ico'

Serving the douche: When usability trumps character

Oh, I have a partner in this game? Wonderful! You take this, and this, and this, oh I might need this, but take this…. Partners in video games have it rough. They’ve been shafted ever since the palette-swapped Luigi. From

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Serving the douche: When usability trumps character

Oh, I have a partner in this game? Wonderful! You take this, and this, and this, oh I might need this, but take this…. Partners in video games have it rough. They’ve been shafted ever since the palette-swapped Luigi. From

/ 6 Comments

PBS Off Book Covers Video Games

With oh so lovely networks like Fox News providing us with plenty of ignorant, biased, politically driven garbage in their extensive coverage of video games, it’s nice to see another network giving gamers a break from hearing flat out unpunished

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PBS Off Book Covers Video Games

With oh so lovely networks like Fox News providing us with plenty of ignorant, biased, politically driven garbage in their extensive coverage of video games, it’s nice to see another network giving gamers a break from hearing flat out unpunished

/ One Comment

NyxQuest: Kindred Spirits Review

Warning: This review contains detailed narrative spoilers but only moderate mechanical spoilers. NyxQuest: Kindred Spirits (formerly known as Icarian: Kindred Spirits) is a 2.5D platformer that, appropriately enough, tells the story of Nyx (Greek goddess of the night) as she

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NyxQuest: Kindred Spirits Review

Warning: This review contains detailed narrative spoilers but only moderate mechanical spoilers. NyxQuest: Kindred Spirits (formerly known as Icarian: Kindred Spirits) is a 2.5D platformer that, appropriately enough, tells the story of Nyx (Greek goddess of the night) as she

/ Comments Off on NyxQuest: Kindred Spirits Review

Less is more: Fez's subtractive design influenced by Ico

Fez, the game we’re not completely convinced will actually Ever Exist, was heavily influenced by Fumito Ueda’s “Design by Subtraction” paradigm; the same design which has vaulted both Ico and Shadow of the Collossus to fame.  Phil Fish of Polytron

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Less is more: Fez's subtractive design influenced by Ico

Fez, the game we’re not completely convinced will actually Ever Exist, was heavily influenced by Fumito Ueda’s “Design by Subtraction” paradigm; the same design which has vaulted both Ico and Shadow of the Collossus to fame.  Phil Fish of Polytron

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Why Shadow of the Colossus is Overrated

Warning: This opinion piece contains detailed narrative spoilers but few mechanical spoilers for Shadow of the Colossus, ICO, Prince of Persia (2008) and God of War. To celebrate the release of The ICO & Shadow of the Colossus Collection, I

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Why Shadow of the Colossus is Overrated

Warning: This opinion piece contains detailed narrative spoilers but few mechanical spoilers for Shadow of the Colossus, ICO, Prince of Persia (2008) and God of War. To celebrate the release of The ICO & Shadow of the Colossus Collection, I

/ 52 Comments

Fumito Ueda says The Last Guardian to be "Unpredictable"

Despite having it’s release date pushed back earlier this year and being a no-show at 2011’s TGS, rare news has surfaced about The Last Guardian. Featured on the Ico & Shadow of the Colossus HD Collection is a round table discussion

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Fumito Ueda says The Last Guardian to be "Unpredictable"

Despite having it’s release date pushed back earlier this year and being a no-show at 2011’s TGS, rare news has surfaced about The Last Guardian. Featured on the Ico & Shadow of the Colossus HD Collection is a round table discussion

/ 3 Comments