Posts Tagged 'Dungeon Crawl'

Colonialism under the guise of the dungeon crawl: Etrian Odyssey and the invasion

If the dungeon crawl can be likened to anything, it’s colonialism. Remember how Britain used to own the world? They did so through power, education, and money, supplanting the cultural practices of indigenous people with their own ideologies. The Romans

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Colonialism under the guise of the dungeon crawl: Etrian Odyssey and the invasion

If the dungeon crawl can be likened to anything, it’s colonialism. Remember how Britain used to own the world? They did so through power, education, and money, supplanting the cultural practices of indigenous people with their own ideologies. The Romans

/ Comments Off on Colonialism under the guise of the dungeon crawl: Etrian Odyssey and the invasion

Role playing games' puzzle paradox

Modern Japanese RPGs have moved to handheld consoles for a simple reason: the genre, as created, requires both major time commitment and a dedication to the relatively mindless. While big budget JRPG’s have become cinematic experiences, games like Etrian Odyssey

/ 3 Comments

Role playing games' puzzle paradox

Modern Japanese RPGs have moved to handheld consoles for a simple reason: the genre, as created, requires both major time commitment and a dedication to the relatively mindless. While big budget JRPG’s have become cinematic experiences, games like Etrian Odyssey

/ 3 Comments

How to sell your indie game

[youtube=http://www.youtube.com/watch?v=XVStZQacSok&fs=1&hl=en_US] Like that. If your game is an indie, there’s probably a lot of people already raving about it. Most of Rock Paper Shotgun, for instance, loves Magicka. But how do you get us from concept, and even gameplay, to

/ One Comment

How to sell your indie game

[youtube=http://www.youtube.com/watch?v=XVStZQacSok&fs=1&hl=en_US] Like that. If your game is an indie, there’s probably a lot of people already raving about it. Most of Rock Paper Shotgun, for instance, loves Magicka. But how do you get us from concept, and even gameplay, to

/ One Comment