Posts Tagged 'XBLA'
Review – Bastion
Remember my Outland review? Of course you don’t. But everything I say there goes triple for Bastion. In a year of pretty incredible independent games, Bastion is the best of the year so far. It is a legitimately great game
Review – Bastion
Remember my Outland review? Of course you don’t. But everything I say there goes triple for Bastion. In a year of pretty incredible independent games, Bastion is the best of the year so far. It is a legitimately great game
Review: Outland
“So much style without substance, so much stuff without style. It’s hard to recognize the real thing, it comes along once in a while. -Neil Peart What do we expect from video games? Do we require innovation? New experiences? More
Review: Outland
“So much style without substance, so much stuff without style. It’s hard to recognize the real thing, it comes along once in a while. -Neil Peart What do we expect from video games? Do we require innovation? New experiences? More
5th Cell's Hybrid is "Marketable Innovation" at Work
The makers behind the quirky title Scribblenauts have revealed their philosophy behind balancing innovation and marketability. “We call it ‘marketable innovation’ here. Commercial viability is extremely important to us. When we do something, we don’t just throw it at a
5th Cell's Hybrid is "Marketable Innovation" at Work
The makers behind the quirky title Scribblenauts have revealed their philosophy behind balancing innovation and marketability. “We call it ‘marketable innovation’ here. Commercial viability is extremely important to us. When we do something, we don’t just throw it at a
Bastion looking swell
[youtube http://www.youtube.com/watch?v=4I_EdTkvRZo&w=640&h=390] One more brief trailer into the breach my friends! Bastion was recently picked up by publisher Warner Bros. Interactive, most likely for one of those fancy “Summer of Live” releases, and had a new trailer released at roughly
Bastion looking swell
[youtube http://www.youtube.com/watch?v=4I_EdTkvRZo&w=640&h=390] One more brief trailer into the breach my friends! Bastion was recently picked up by publisher Warner Bros. Interactive, most likely for one of those fancy “Summer of Live” releases, and had a new trailer released at roughly
ALAN WAKE: THE SIGNAL & THE WRITER – Review
ALAN WAKE: THE SIGNAL & THE WRITER are expansions developed by Remedy Entertainment to be downloaded at Xbox Live Arcade for the game ALAN WAKE for the Xbox 360. It was directed by MIKKO RAUTALAHTI and MARKUS MÄKI. Alan Wake
ALAN WAKE: THE SIGNAL & THE WRITER – Review
ALAN WAKE: THE SIGNAL & THE WRITER are expansions developed by Remedy Entertainment to be downloaded at Xbox Live Arcade for the game ALAN WAKE for the Xbox 360. It was directed by MIKKO RAUTALAHTI and MARKUS MÄKI. Alan Wake
Slow Your Roll With Some of ilomilo's Tracks
[youtube=http://www.youtube.com/watch?v=oKL6-0Jg3MI] We’re talking the opposite of Four Loko here: we’re talking Drank-type of roll…rolling (yes this is an actual drink.) Y’see, the ilomilo blog has songs from the too-cute-to-be-true XBLA puzzle game up for download. 5 clicks nets you 5
Slow Your Roll With Some of ilomilo's Tracks
[youtube=http://www.youtube.com/watch?v=oKL6-0Jg3MI] We’re talking the opposite of Four Loko here: we’re talking Drank-type of roll…rolling (yes this is an actual drink.) Y’see, the ilomilo blog has songs from the too-cute-to-be-true XBLA puzzle game up for download. 5 clicks nets you 5
Play ilomilo on XBLA Early
As in, “right now” early. Y’see, while ilomilo–the cutesy puzzle game–is not officially released on XBLA, there is a super duper secret way of unlocking both the trial and full game. All you have to do is head on to
Play ilomilo on XBLA Early
As in, “right now” early. Y’see, while ilomilo–the cutesy puzzle game–is not officially released on XBLA, there is a super duper secret way of unlocking both the trial and full game. All you have to do is head on to
Team Meat: Games Today Provide Empty Happiness; Expansion Plans
In an excellent interview over at GameReactor (part 1 here, part 2 here ) Team Meat reveals their thoughts on modern game’s difficulty. Can you guess why they think that the industry is catering to a larger audience? “It’s 100%
Team Meat: Games Today Provide Empty Happiness; Expansion Plans
In an excellent interview over at GameReactor (part 1 here, part 2 here ) Team Meat reveals their thoughts on modern game’s difficulty. Can you guess why they think that the industry is catering to a larger audience? “It’s 100%
Xbox Live Indie getting all the games in one week
This post is subtitled: “Cthulhu Saves the World has a release date!” Anyway, you’ve probably been on the XBL Indie section once or twice. Probably around when I MAED A GAM3 W1TH Z0MBIES 1N IT!!!1 was released. You looked at
Xbox Live Indie getting all the games in one week
This post is subtitled: “Cthulhu Saves the World has a release date!” Anyway, you’ve probably been on the XBL Indie section once or twice. Probably around when I MAED A GAM3 W1TH Z0MBIES 1N IT!!!1 was released. You looked at
Review: Costume Quest
We should have seen it coming. There are two types of games on PSN and XBLA. The first is the game that takes small ideas, polishes them to the point of perfection, and then layers on the charm, creating a
Review: Costume Quest
We should have seen it coming. There are two types of games on PSN and XBLA. The first is the game that takes small ideas, polishes them to the point of perfection, and then layers on the charm, creating a