Posts Tagged 'The Legend of Zelda'

Looking past the structure

Here’s a common scenario: you have to save your loved one but the game keeps asking you to enter that sewer level collect some kind of completely unnecessary item. Or maybe you want to escape your average zombie-infested Police HQ, but has to deal with chess keys first. The task structure thrown upon you matters and should not be ignored.

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Looking past the structure

Here’s a common scenario: you have to save your loved one but the game keeps asking you to enter that sewer level collect some kind of completely unnecessary item. Or maybe you want to escape your average zombie-infested Police HQ, but has to deal with chess keys first. The task structure thrown upon you matters and should not be ignored.

/ 7 Comments

What Annoys Me About A Link To The Past

Despite recognizing it as a Genre Great game, I remember I didn’t quite like my first Zelda game much. It was A Link to the Past (aLttP). A Link to the Past is the quintessential Genre Great game. Don’t confuse that with just “Great”. If Genre Great is the top student from the class, the Great is the Nobel Prize winner.

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What Annoys Me About A Link To The Past

Despite recognizing it as a Genre Great game, I remember I didn’t quite like my first Zelda game much. It was A Link to the Past (aLttP). A Link to the Past is the quintessential Genre Great game. Don’t confuse that with just “Great”. If Genre Great is the top student from the class, the Great is the Nobel Prize winner.

/ 35 Comments

How our perception of space in games changes depending on our maps

The first thing I loved about games was exploration. I remember the layout of The Legend of Zelda’s Hyrule better than that of my elementary school. I spent considerable time trying to reconcile it with the map of Zelda 2

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How our perception of space in games changes depending on our maps

The first thing I loved about games was exploration. I remember the layout of The Legend of Zelda’s Hyrule better than that of my elementary school. I spent considerable time trying to reconcile it with the map of Zelda 2

/ 8 Comments

After Pressing Start: Majora's Mask

The Legend of Zelda: Majora’s Mask is, to this day, one of the strangest, most unique titles in The Legend of Zelda series. There is no princess to rescue, no Ganondorf to defeat, no Hyrule to voyage through and defend.

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After Pressing Start: Majora's Mask

The Legend of Zelda: Majora’s Mask is, to this day, one of the strangest, most unique titles in The Legend of Zelda series. There is no princess to rescue, no Ganondorf to defeat, no Hyrule to voyage through and defend.

/ 3 Comments

Masquerade: Ballad of the Pyro and what lies behind the mask

A couple weeks ago Valve released their “Meet The Pyro” video, introducing the final Team Fortress 2 class. It was met with praise due to how creative and insane it was, but there were viewers disappointed that the Pyro remained

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Masquerade: Ballad of the Pyro and what lies behind the mask

A couple weeks ago Valve released their “Meet The Pyro” video, introducing the final Team Fortress 2 class. It was met with praise due to how creative and insane it was, but there were viewers disappointed that the Pyro remained

/ 5 Comments

The Campfire: A nightmare in Hyrule

The Campfire is a column where we regale you with tales of our video game adventures. This is a tale of a young boy and an overclocked imagination…. The wonderful thing about childhood is that moments of fear, surprise, and

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The Campfire: A nightmare in Hyrule

The Campfire is a column where we regale you with tales of our video game adventures. This is a tale of a young boy and an overclocked imagination…. The wonderful thing about childhood is that moments of fear, surprise, and

/ 4 Comments

A protagonist is NOT you

Most protagonists are empty, hollow shells in need of something to fill them. Thus was our verdict, as handled by our own Stefan Samurai (this is the link to which this article is a response, by the way… CLICK IT!). What

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A protagonist is NOT you

Most protagonists are empty, hollow shells in need of something to fill them. Thus was our verdict, as handled by our own Stefan Samurai (this is the link to which this article is a response, by the way… CLICK IT!). What

/ 2 Comments

A protagonist is you

Many a time the statement the main character has no dept has been uttered since games have gotten more complex, and nearly every time I could not help but think someone was missing a point. While not always true in

/ One Comment

A protagonist is you

Many a time the statement the main character has no dept has been uttered since games have gotten more complex, and nearly every time I could not help but think someone was missing a point. While not always true in

/ One Comment

Thirteen Years Later and Ocarina of Time is Still Worth Talking About

With the recent release of Ocarina of Time 3D, Mr. Iwata conducted an interview with the five directors that lead the original landmark game.  There is much reminiscing about production of the thirteen-year-old game as they discuss all of the

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Thirteen Years Later and Ocarina of Time is Still Worth Talking About

With the recent release of Ocarina of Time 3D, Mr. Iwata conducted an interview with the five directors that lead the original landmark game.  There is much reminiscing about production of the thirteen-year-old game as they discuss all of the

/ Comments Off on Thirteen Years Later and Ocarina of Time is Still Worth Talking About

Visible Puppeteers

Breaking the immersion is a popular criticism in games these days. Perhaps not with those exact words, but anything that pulls a player out of the world within the game for any reason, be it a bug or an imperfect

/ 5 Comments

Visible Puppeteers

Breaking the immersion is a popular criticism in games these days. Perhaps not with those exact words, but anything that pulls a player out of the world within the game for any reason, be it a bug or an imperfect

/ 5 Comments