Posts Tagged 'Sound'

Soundscapes – Back to Basics with Visual Novels

Like indie games, visual novels are a frontier where experiments in story telling can be done in ways a AAA title wouldn’t dare or have the resources to do. The Witcher 2 for example might have been a breakthrough in

/ 14 Comments

Soundscapes – Back to Basics with Visual Novels

Like indie games, visual novels are a frontier where experiments in story telling can be done in ways a AAA title wouldn’t dare or have the resources to do. The Witcher 2 for example might have been a breakthrough in

/ 14 Comments

Feedback Loop – Backward audio progress in Max Payne 3

A company that has a reputation for sparing no expenses spent 8 years in development producing Max Payne 3, a game with sound that belongs on the PS2. Instead of providing the cinematic sound spectacle I expected, Rockstar cut corners in ways

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Feedback Loop – Backward audio progress in Max Payne 3

A company that has a reputation for sparing no expenses spent 8 years in development producing Max Payne 3, a game with sound that belongs on the PS2. Instead of providing the cinematic sound spectacle I expected, Rockstar cut corners in ways

/ 13 Comments

Soundscapes – The brilliant dystopia of Metro 2033

Building a believable world is something most games fail at. The few that succeed stand out clearly against all others, and the one that stands out the most is Metro 2033. At first glance it’s a first person shooter like

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Soundscapes – The brilliant dystopia of Metro 2033

Building a believable world is something most games fail at. The few that succeed stand out clearly against all others, and the one that stands out the most is Metro 2033. At first glance it’s a first person shooter like

/ Comments Off on Soundscapes – The brilliant dystopia of Metro 2033

Soundscapes – The broken sound of console ports

There’s a problem with the sound in games that appeared in the last 5 years. Many  “well done” console ports to the PC such as Alan Wake and Dragon Age 2 actually have a serious problem. If you run these

/ 19 Comments

Soundscapes – The broken sound of console ports

There’s a problem with the sound in games that appeared in the last 5 years. Many  “well done” console ports to the PC such as Alan Wake and Dragon Age 2 actually have a serious problem. If you run these

/ 19 Comments

Soundscapes: The sound nobody remembers

Remember EAX? I wouldn’t be surprised if you haven’t heard of it at all or only have a vague idea of what it was. There was a time when PC gamers upgraded their sound cards much in the same way

/ 30 Comments

Soundscapes: The sound nobody remembers

Remember EAX? I wouldn’t be surprised if you haven’t heard of it at all or only have a vague idea of what it was. There was a time when PC gamers upgraded their sound cards much in the same way

/ 30 Comments

Soundscapes: The Best and Worst Sounding Games of 2011

Sound in games has come a long way since the 90s. We’re now at a point where improvements harder to spot as almost every game seems to sound good enough at first glance. The bar has been set so high

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Soundscapes: The Best and Worst Sounding Games of 2011

Sound in games has come a long way since the 90s. We’re now at a point where improvements harder to spot as almost every game seems to sound good enough at first glance. The bar has been set so high

/ 4 Comments

Soundscapes: What sound does to games and brains

When a game is in development there is often a clear intent of whether the game is designed to be played in short bursts or in longer sessions. What you might not realize is that the audio of the game

/ One Comment

Soundscapes: What sound does to games and brains

When a game is in development there is often a clear intent of whether the game is designed to be played in short bursts or in longer sessions. What you might not realize is that the audio of the game

/ One Comment

Frostbite 2.0 is a Hell of an Engine

There are a few things about the handling of Battlefield 3 that are troubling – Origin exclusivity and the Online Pass come to mind – but DICE can’t be faulted for their new engine, which looks to be as cutting

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Frostbite 2.0 is a Hell of an Engine

There are a few things about the handling of Battlefield 3 that are troubling – Origin exclusivity and the Online Pass come to mind – but DICE can’t be faulted for their new engine, which looks to be as cutting

/ Comments Off on Frostbite 2.0 is a Hell of an Engine

For Discussion #2: The Sound of Gaming

This may surprise you, but our weekly discussion post is supposed to go up on Monday every week. Last week we had a delay for reasons I forgot about. This week we had Irene the timehurricane. You might be saying,

/ 9 Comments

For Discussion #2: The Sound of Gaming

This may surprise you, but our weekly discussion post is supposed to go up on Monday every week. Last week we had a delay for reasons I forgot about. This week we had Irene the timehurricane. You might be saying,

/ 9 Comments