Posts Tagged 'Silent Hill'
After Pressing Start: Silent Hill
I’ve always been fascinated with horror games, but haven’t played many real ones. I haven’t because they don’t exist. At the least, they no longer exist in the mainstream spotlight as they once did. The tense atmosphere of the Dead
After Pressing Start: Silent Hill
I’ve always been fascinated with horror games, but haven’t played many real ones. I haven’t because they don’t exist. At the least, they no longer exist in the mainstream spotlight as they once did. The tense atmosphere of the Dead
Digital love
Depicting love isn’t easy–this is true of any medium that explores the subject. Love is a feeling, perhaps the most subjective of them all, and so far no medium has gained fame for its ability to make the consumer fall
Digital love
Depicting love isn’t easy–this is true of any medium that explores the subject. Love is a feeling, perhaps the most subjective of them all, and so far no medium has gained fame for its ability to make the consumer fall
Toys, Simulations and Stories III: Stories
It is 2011. We’re a stone’s throw from a hypothetical apocalypse, video games are virtually everywhere and most of them attempt to tell us stories. This approach has progressed much further than digital toys and has much broader appeal than
Toys, Simulations and Stories III: Stories
It is 2011. We’re a stone’s throw from a hypothetical apocalypse, video games are virtually everywhere and most of them attempt to tell us stories. This approach has progressed much further than digital toys and has much broader appeal than
The Difference Between "Hard" and "Frustrating"
I would like to preface this by saying I love hard games. I love Demon’s Souls and most Atlus games. I play Touhou, though I have only beaten one of them and only on easy mode. I measure difficulty in
The Difference Between "Hard" and "Frustrating"
I would like to preface this by saying I love hard games. I love Demon’s Souls and most Atlus games. I play Touhou, though I have only beaten one of them and only on easy mode. I measure difficulty in
Shadows of the Damned next big thing
[youtube=http://www.youtube.com/watch?v=EW4eVczkGoM&fs=1&hl=en_US] Let me hit you with a little math. Suda 51 (creator of such games as Killer 7 and No More Heroes) + Shinji Mikami (Producer of games such as Resident Evil (all up to and including 4), Viewtiful Joe,
Shadows of the Damned next big thing
[youtube=http://www.youtube.com/watch?v=EW4eVczkGoM&fs=1&hl=en_US] Let me hit you with a little math. Suda 51 (creator of such games as Killer 7 and No More Heroes) + Shinji Mikami (Producer of games such as Resident Evil (all up to and including 4), Viewtiful Joe,