Posts Tagged 'RPG'

The Grind: An MMORPG Tragedy

This is a story about a girl. No, not in the way you’re thinking. Not really, anyway. I’m not talking about the girl next door or the redhead behind the counter at the coffee shop.  The girl this story is

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The Grind: An MMORPG Tragedy

This is a story about a girl. No, not in the way you’re thinking. Not really, anyway. I’m not talking about the girl next door or the redhead behind the counter at the coffee shop.  The girl this story is

/ 2 Comments

The Paragon Homunculus in ME

Over the course of seven days I fell in and out of love, only to find it again in the arms of another.  I stopped a genocide, only to cause two others; I talked people off ledges, helped mend broken

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The Paragon Homunculus in ME

Over the course of seven days I fell in and out of love, only to find it again in the arms of another.  I stopped a genocide, only to cause two others; I talked people off ledges, helped mend broken

/ 6 Comments

A History of Mutual Looting, and What Videogames Can Learn From Non-D&D Tabletop RPGs

The historical relationship between videogames and tabletop RPGs is not hard to spot, and they work together very naturally (1): computers present the opportunity to automate the underlying mechanics of game play.  Although the majority of games based on tabletop

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A History of Mutual Looting, and What Videogames Can Learn From Non-D&D Tabletop RPGs

The historical relationship between videogames and tabletop RPGs is not hard to spot, and they work together very naturally (1): computers present the opportunity to automate the underlying mechanics of game play.  Although the majority of games based on tabletop

/ 3 Comments

.Hack: Falling through the happily ever after

  (Warning: .Hack games series spoilers) You started off as a newbie player. Just as it happened, the character you created happened to be special, and with that you were given this fate to be a saviour. You formed your

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.Hack: Falling through the happily ever after

  (Warning: .Hack games series spoilers) You started off as a newbie player. Just as it happened, the character you created happened to be special, and with that you were given this fate to be a saviour. You formed your

/ One Comment

After pressing start: The Infinity Engine's coldest open

(After Pressing Start is a new series running on Nightmare Mode every Friday by resident narrative guru Tom Auxier. It focuses on beginning, on the stories that happen directly after pressing start, and how those stories influence the arcs of

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After pressing start: The Infinity Engine's coldest open

(After Pressing Start is a new series running on Nightmare Mode every Friday by resident narrative guru Tom Auxier. It focuses on beginning, on the stories that happen directly after pressing start, and how those stories influence the arcs of

/ 5 Comments

Preview: Defender's Quest

So hard to know what to do with these indie games. Defender’s Quest is a tower defense/RPG hybrid we covered a couple months back, and it’s set to be released soon in the traditional “Indie Beta”, which means it’ll be

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Preview: Defender's Quest

So hard to know what to do with these indie games. Defender’s Quest is a tower defense/RPG hybrid we covered a couple months back, and it’s set to be released soon in the traditional “Indie Beta”, which means it’ll be

/ 3 Comments

Hunting for witches: Dragon Age and Skyrim

I’ve made no secret my love of systems in role playing games, a love birthed from Final Fantasies in my youth and Dungeons and Dragons in my college years. I still play Dungeons and Dragons, and when we play we

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Hunting for witches: Dragon Age and Skyrim

I’ve made no secret my love of systems in role playing games, a love birthed from Final Fantasies in my youth and Dungeons and Dragons in my college years. I still play Dungeons and Dragons, and when we play we

/ 3 Comments

I ain't afraid of no Phantasmaburbia

It’s long been my opinion that indie developers should latch onto an obscure but happily received classic and run with its ideas. The indie platformer community has done this with Super Mario Brothers 2 (or Doki Doki Panic) and I’ve

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I ain't afraid of no Phantasmaburbia

It’s long been my opinion that indie developers should latch onto an obscure but happily received classic and run with its ideas. The indie platformer community has done this with Super Mario Brothers 2 (or Doki Doki Panic) and I’ve

/ One Comment

Fancy On The Outside, Rotten At The Core – A Sequence Review

Sequence is a very special game, as it combines the rhythm and RPG genres, much like Puzzle Quest combined the seemingly utterly unrelated genres puzzle and RPG. However, Puzzle Quest was actually rather good, whereas Sequence examines the two genres,

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Fancy On The Outside, Rotten At The Core – A Sequence Review

Sequence is a very special game, as it combines the rhythm and RPG genres, much like Puzzle Quest combined the seemingly utterly unrelated genres puzzle and RPG. However, Puzzle Quest was actually rather good, whereas Sequence examines the two genres,

/ One Comment

Review: To the Moon

Few games try to be touching. Those that do regularly fail, because the player is rarely interested in being touched. He or she wants to blow things up or make characters look stupid, because that’s a lot more fun. To

/ 4 Comments

Review: To the Moon

Few games try to be touching. Those that do regularly fail, because the player is rarely interested in being touched. He or she wants to blow things up or make characters look stupid, because that’s a lot more fun. To

/ 4 Comments