Posts Tagged 'Retro'

Review: Fez is where I want to be

Home is where i want to be Pick me up and turn me round –“This Must Be the Place“ Fez is an anachronism. It shouldn’t exist. At least not here, not now. It belongs to another era, but in a

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Review: Fez is where I want to be

Home is where i want to be Pick me up and turn me round –“This Must Be the Place“ Fez is an anachronism. It shouldn’t exist. At least not here, not now. It belongs to another era, but in a

/ Comments Off on Review: Fez is where I want to be

Why classic games break the facade of creativity

As a self-proclaimed creative type, it wasn’t long before I realized most myths about creativity were bullshit. Give an ultracreative to the point of parody like Peter Molyneux a completely blank folder, an unending budget, a next-next gen console, and

/ 12 Comments

Why classic games break the facade of creativity

As a self-proclaimed creative type, it wasn’t long before I realized most myths about creativity were bullshit. Give an ultracreative to the point of parody like Peter Molyneux a completely blank folder, an unending budget, a next-next gen console, and

/ 12 Comments

The digital god, Proteus

Proteus is an ancient Greek god, called “The Old Man of the Sea”. His name carries the weight of newness, of lives left unlived and a world untouched by man. This is the impression Proteus, a game by Ed Key

/ 3 Comments

The digital god, Proteus

Proteus is an ancient Greek god, called “The Old Man of the Sea”. His name carries the weight of newness, of lives left unlived and a world untouched by man. This is the impression Proteus, a game by Ed Key

/ 3 Comments

Some thoughts about Double Fine's Kickstarter campaign

Here’s my first little conundrum about Double Fine’s recently announced Kickstarter campaign to fund a new retro adventure game: should journalists support it? It’s an interesting ethical question. Lots of folk got upset when Jessica Chobot was announced as a

/ 2 Comments

Some thoughts about Double Fine's Kickstarter campaign

Here’s my first little conundrum about Double Fine’s recently announced Kickstarter campaign to fund a new retro adventure game: should journalists support it? It’s an interesting ethical question. Lots of folk got upset when Jessica Chobot was announced as a

/ 2 Comments

After pressing start: Super Metroid and efficiency

(After Pressing Start is a new series running on Nightmare Mode every Friday by resident narrative guru Tom Auxier. It focuses on beginning, on the stories that happen directly after pressing start, and how those stories influence the arcs of

/ 2 Comments

After pressing start: Super Metroid and efficiency

(After Pressing Start is a new series running on Nightmare Mode every Friday by resident narrative guru Tom Auxier. It focuses on beginning, on the stories that happen directly after pressing start, and how those stories influence the arcs of

/ 2 Comments

To retro is not enough

When I was in eighth grade in 2000, I had a lot of trouble with school. It’s a familiar story. I had been popular as a younger kid because, while I was a good student, I cursed before the other

/ One Comment

To retro is not enough

When I was in eighth grade in 2000, I had a lot of trouble with school. It’s a familiar story. I had been popular as a younger kid because, while I was a good student, I cursed before the other

/ One Comment

Review: Kirby's Return to Dreamland

Suddenly, with little warning, a new Kirby game. And not just a new Kirby game: the first great Kirby game since the underappreciated Kirby: Canvas Curse. Watching it at E3, there were doubts in my mind how Kirby would take

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Review: Kirby's Return to Dreamland

Suddenly, with little warning, a new Kirby game. And not just a new Kirby game: the first great Kirby game since the underappreciated Kirby: Canvas Curse. Watching it at E3, there were doubts in my mind how Kirby would take

/ Comments Off on Review: Kirby's Return to Dreamland

Who the hell is this: why we can't stop loving Mario

Looking back at the mascots of the early 90’s is a funny thing. No one could have guessed that now, twenty years later, Sonic would be puttering around in the dark releasing vaguely hopeful attempts to restore its franchise to

/ One Comment

Who the hell is this: why we can't stop loving Mario

Looking back at the mascots of the early 90’s is a funny thing. No one could have guessed that now, twenty years later, Sonic would be puttering around in the dark releasing vaguely hopeful attempts to restore its franchise to

/ One Comment

Oniken Preview

Warning: This preview includes detailed mechanical spoilers but minimal narrative spoilers. Oniken, like La Mulana before it, is a love letter to gaming days of yore. An era where limited color palettes, memory and chiptunes more or less forced developers

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Oniken Preview

Warning: This preview includes detailed mechanical spoilers but minimal narrative spoilers. Oniken, like La Mulana before it, is a love letter to gaming days of yore. An era where limited color palettes, memory and chiptunes more or less forced developers

/ Comments Off on Oniken Preview

Are Old Games Good?

It’s a question EA bossman Frank Gibeau asked to CVG, and when important people ask questions, then less important people ask the same questions! The salient quote: “The key thing for us is, if we do bring [any of those]

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Are Old Games Good?

It’s a question EA bossman Frank Gibeau asked to CVG, and when important people ask questions, then less important people ask the same questions! The salient quote: “The key thing for us is, if we do bring [any of those]

/ Comments Off on Are Old Games Good?