Posts Tagged 'Playstation 3'
RED DEAD REDEMPTION – Review
RED DEAD REDEMPTION is a videogame developed by Rockstar San Diego and Rockstar North, published by Rockstar Games for the Xbox 360 and PlayStation 3. The Xbox 360 version was played for the purpose of this review. It was directed
RED DEAD REDEMPTION – Review
RED DEAD REDEMPTION is a videogame developed by Rockstar San Diego and Rockstar North, published by Rockstar Games for the Xbox 360 and PlayStation 3. The Xbox 360 version was played for the purpose of this review. It was directed
BioWare charges $10 premium to play Mass Effect 2 on PS3
News just broke today how BioWare will solve the problem of ‘importing’ the experience of Mass Effect for those who want to play Mass Effect 2 on the Playstation 3. I wrote about the news here (shameless plug)–and I think
BioWare charges $10 premium to play Mass Effect 2 on PS3
News just broke today how BioWare will solve the problem of ‘importing’ the experience of Mass Effect for those who want to play Mass Effect 2 on the Playstation 3. I wrote about the news here (shameless plug)–and I think
BIONIC COMMANDO (2009) – Review
BIONIC COMMANDO is a videogame developed by GRIN, published by Capcom for the Xbox 360, PlayStation 3 and PC. The Xbox 360 version was played for the purpose of this review. It was directed by ULF ANDERSSON. I really don’t
BIONIC COMMANDO (2009) – Review
BIONIC COMMANDO is a videogame developed by GRIN, published by Capcom for the Xbox 360, PlayStation 3 and PC. The Xbox 360 version was played for the purpose of this review. It was directed by ULF ANDERSSON. I really don’t
3-D Dot Game Heroes – Review
Demon’s Souls, From Software’s previous game, was my favorite game of last year. It was a game where they demonstrated, accidentally or no, that they get it. They understand how to make a tense, thrilling game where you alternatively felt
3-D Dot Game Heroes – Review
Demon’s Souls, From Software’s previous game, was my favorite game of last year. It was a game where they demonstrated, accidentally or no, that they get it. They understand how to make a tense, thrilling game where you alternatively felt