Posts Tagged 'Platformer'
Vampires Just Want To Have Fun: The Adventures Of Shuggy
Some games try too hard. In an effort to please the widest audience and provide the roundest experience, developers cram copious amounts of (often underdeveloped) mechanics into a single project, making for a bloated, unfocused game. It is with this
Vampires Just Want To Have Fun: The Adventures Of Shuggy
Some games try too hard. In an effort to please the widest audience and provide the roundest experience, developers cram copious amounts of (often underdeveloped) mechanics into a single project, making for a bloated, unfocused game. It is with this
Shards Of Pretty, Broken Glass: Stained Impressions
Imagine yourself as an anonymous robed figure on an unknown, uninhabited planet. Maybe you look a hell of a lot like the Grim Reaper. Maybe you even wield a similar scythe. Now picture a mysterious castle, haunted by the aftermath
Shards Of Pretty, Broken Glass: Stained Impressions
Imagine yourself as an anonymous robed figure on an unknown, uninhabited planet. Maybe you look a hell of a lot like the Grim Reaper. Maybe you even wield a similar scythe. Now picture a mysterious castle, haunted by the aftermath
Review: Fez is where I want to be
Home is where i want to be Pick me up and turn me round –“This Must Be the Place“ Fez is an anachronism. It shouldn’t exist. At least not here, not now. It belongs to another era, but in a
Review: Fez is where I want to be
Home is where i want to be Pick me up and turn me round –“This Must Be the Place“ Fez is an anachronism. It shouldn’t exist. At least not here, not now. It belongs to another era, but in a
Fez's shifting genres
There’s a quote from Roger Ebert’s review of Bad Lieutenant: Port of Call New Orleans which goes: “It’s not what a movie is about, it’s how it is about it.” It sums up perfectly how I feel about the alarmingly
Fez's shifting genres
There’s a quote from Roger Ebert’s review of Bad Lieutenant: Port of Call New Orleans which goes: “It’s not what a movie is about, it’s how it is about it.” It sums up perfectly how I feel about the alarmingly
After pressing start: Super Metroid and efficiency
(After Pressing Start is a new series running on Nightmare Mode every Friday by resident narrative guru Tom Auxier. It focuses on beginning, on the stories that happen directly after pressing start, and how those stories influence the arcs of
After pressing start: Super Metroid and efficiency
(After Pressing Start is a new series running on Nightmare Mode every Friday by resident narrative guru Tom Auxier. It focuses on beginning, on the stories that happen directly after pressing start, and how those stories influence the arcs of
Dustforce Review: Cleaning in motion
The question, whenever you talk about Dustforce, is “Is it Super Meat Boy hard?” Super Meat Boy has become the gold standard for difficulty in platformers, so much so that everything has to be compared to it. For instance, I
Dustforce Review: Cleaning in motion
The question, whenever you talk about Dustforce, is “Is it Super Meat Boy hard?” Super Meat Boy has become the gold standard for difficulty in platformers, so much so that everything has to be compared to it. For instance, I
Purge Preview
Warning: This preview contains moderate mechanical spoilers but no narrative spoilers. Purge is Mirror’s Edge. No, it’s not like Mirror’s Edge, Purge IS Mirror’s Edge. A less polished version mixed with Borderlands-esque aesthetics and questionable stealth elements, but still Mirror’s
Purge Preview
Warning: This preview contains moderate mechanical spoilers but no narrative spoilers. Purge is Mirror’s Edge. No, it’s not like Mirror’s Edge, Purge IS Mirror’s Edge. A less polished version mixed with Borderlands-esque aesthetics and questionable stealth elements, but still Mirror’s
Rayman Origins is a Roller Coaster Ride
Warning: This review contains detailed narrative spoilers but only moderate mechanical spoilers. Rayman started with a quirky and fun 2D platformer released back in 1995. Then came the 3D sequels, one that was unrelated to the first game but still
Rayman Origins is a Roller Coaster Ride
Warning: This review contains detailed narrative spoilers but only moderate mechanical spoilers. Rayman started with a quirky and fun 2D platformer released back in 1995. Then came the 3D sequels, one that was unrelated to the first game but still
Taking Another Stab at Assassin's Creed: Brotherhood
Warning: This review contains detailed mechanical spoilers but only moderate narrative spoilers. Fern already wrote on Assassin’s Creed: Brotherhood and though people have probably already moved on to Revelations (the newest installment in the franchise as of the time of
Taking Another Stab at Assassin's Creed: Brotherhood
Warning: This review contains detailed mechanical spoilers but only moderate narrative spoilers. Fern already wrote on Assassin’s Creed: Brotherhood and though people have probably already moved on to Revelations (the newest installment in the franchise as of the time of
Out and about: A Walk in the Park
I’m always glad to see new indies come onto the scene, especially ones with such cool style (though admittedly one similar to something we’ve seen before). Here comes A Walk in the Dark, a new game by Flying Turtle Studios,
Out and about: A Walk in the Park
I’m always glad to see new indies come onto the scene, especially ones with such cool style (though admittedly one similar to something we’ve seen before). Here comes A Walk in the Dark, a new game by Flying Turtle Studios,