Posts Tagged 'Multiplayer'
Pretend friends, anxiety & real connections
I pause briefly at the inn to get all my equipment back but nothing slows me down after that. I skip through the scenes at the town gates, sprint along the seaside trail and into the stockade. Button through dialogue,
Pretend friends, anxiety & real connections
I pause briefly at the inn to get all my equipment back but nothing slows me down after that. I skip through the scenes at the town gates, sprint along the seaside trail and into the stockade. Button through dialogue,
Waiting to Respawn: The Five Tenets of Most Excellent Co-Op
Friends and loved ones, we have gathered here today to celebrate the joining of Player 1 and Player 2 in the bonds of broly matrimony. In these days of online games and randomly assigned partners, this agreement to enter co-op
Waiting to Respawn: The Five Tenets of Most Excellent Co-Op
Friends and loved ones, we have gathered here today to celebrate the joining of Player 1 and Player 2 in the bonds of broly matrimony. In these days of online games and randomly assigned partners, this agreement to enter co-op
Waiting to Respawn: How My Princess Peach Taught Me About Myself
Despite what online forums and competitive gaming may tell you, there is no “right way” to play a game. Some styles might be easier than others, or faster for a certain goal, or explore particular gameplay aspects more fully, or
Waiting to Respawn: How My Princess Peach Taught Me About Myself
Despite what online forums and competitive gaming may tell you, there is no “right way” to play a game. Some styles might be easier than others, or faster for a certain goal, or explore particular gameplay aspects more fully, or
Waiting to Respawn: Don't Take The Story Out of Multiplayer
Last week, Bitmob staff writer Rus McLaughlin pondered the usefulness of narrative elements in multiplayer modes in his piece “Multiplayer Doesn’t Need A Narrative.” You can probably guess his stance from the title. McLaughlin admits that certain games have incorporated
Waiting to Respawn: Don't Take The Story Out of Multiplayer
Last week, Bitmob staff writer Rus McLaughlin pondered the usefulness of narrative elements in multiplayer modes in his piece “Multiplayer Doesn’t Need A Narrative.” You can probably guess his stance from the title. McLaughlin admits that certain games have incorporated
Waiting to Respawn: Know Your Diablo
(Waiting to Respawn is Nightmare Mode’s weekly column in which we crawl out from our secluded fortresses to discuss multiplayer and the social aspects of gaming.) At 12:01 a.m. this morning, Blizzard tightened their grip over our virtual lives (for
Waiting to Respawn: Know Your Diablo
(Waiting to Respawn is Nightmare Mode’s weekly column in which we crawl out from our secluded fortresses to discuss multiplayer and the social aspects of gaming.) At 12:01 a.m. this morning, Blizzard tightened their grip over our virtual lives (for
Could multiplayer be Mass Effect 3's saving grace?
I hate multiplayer. Unreal Tournament 2004 with my college buddies was the most recently I’ve enjoyed playing with other people. I tried games like Team Fortress 2 and Left 4 Dead and didn’t particularly enjoy them. Borderlands was fun, but
Could multiplayer be Mass Effect 3's saving grace?
I hate multiplayer. Unreal Tournament 2004 with my college buddies was the most recently I’ve enjoyed playing with other people. I tried games like Team Fortress 2 and Left 4 Dead and didn’t particularly enjoy them. Borderlands was fun, but
Taking Another Stab at Assassin's Creed: Brotherhood
Warning: This review contains detailed mechanical spoilers but only moderate narrative spoilers. Fern already wrote on Assassin’s Creed: Brotherhood and though people have probably already moved on to Revelations (the newest installment in the franchise as of the time of
Taking Another Stab at Assassin's Creed: Brotherhood
Warning: This review contains detailed mechanical spoilers but only moderate narrative spoilers. Fern already wrote on Assassin’s Creed: Brotherhood and though people have probably already moved on to Revelations (the newest installment in the franchise as of the time of
Review: Kirby's Return to Dreamland
Suddenly, with little warning, a new Kirby game. And not just a new Kirby game: the first great Kirby game since the underappreciated Kirby: Canvas Curse. Watching it at E3, there were doubts in my mind how Kirby would take
Review: Kirby's Return to Dreamland
Suddenly, with little warning, a new Kirby game. And not just a new Kirby game: the first great Kirby game since the underappreciated Kirby: Canvas Curse. Watching it at E3, there were doubts in my mind how Kirby would take
10 tips and tricks to become a better Battlefield 3 player
Battlefield is back. Veterans and newcomers alike are flocking to DICE’s trademark take on combined arms warfare, and already the digital body count is greater than any war in the history of mankind. It’s a lot of fun, but it
10 tips and tricks to become a better Battlefield 3 player
Battlefield is back. Veterans and newcomers alike are flocking to DICE’s trademark take on combined arms warfare, and already the digital body count is greater than any war in the history of mankind. It’s a lot of fun, but it
Cooperative Competition and Cardboard
Goldeneye gave me some of my favorite gaming memories. Super Smash Brothers and Mario Kart gave me the others. There’s something about sitting around a coffee table with your friends, eating badly processed boneless chicken wings and laughing as someone
Cooperative Competition and Cardboard
Goldeneye gave me some of my favorite gaming memories. Super Smash Brothers and Mario Kart gave me the others. There’s something about sitting around a coffee table with your friends, eating badly processed boneless chicken wings and laughing as someone