Posts Tagged 'MMOs'
From fish to MMOs: Grouping
From fish to MMOs is a running column that re-evaluates, through a biological lens, fundamental video game mechanics and designs. This is the introduction. Titus, eighty and munching on apple skins, tells me his usual quip about lizards dancing naked
From fish to MMOs: Grouping
From fish to MMOs is a running column that re-evaluates, through a biological lens, fundamental video game mechanics and designs. This is the introduction. Titus, eighty and munching on apple skins, tells me his usual quip about lizards dancing naked
Torchlight Website Teases…Something
The folks over at Runic Games have been pretty mum after rumors surrounding the fabled Torchlight MMO–that is, until now. The Torchlight website updated a couple of days ago with a post titled ??? The post is brief if not
Torchlight Website Teases…Something
The folks over at Runic Games have been pretty mum after rumors surrounding the fabled Torchlight MMO–that is, until now. The Torchlight website updated a couple of days ago with a post titled ??? The post is brief if not
The MMO and Risk Versus Reward
It’s been an interesting span of weeks for those of us interested in game design as a thing, not just as a process. We’ve been given access to not only Guild Wars 2’s design manifesto, which lays out the many
The MMO and Risk Versus Reward
It’s been an interesting span of weeks for those of us interested in game design as a thing, not just as a process. We’ve been given access to not only Guild Wars 2’s design manifesto, which lays out the many