Posts Tagged 'Mass Effect'
Bioware Will Continue to Stray From the "Core" RPG
Fans of menus, pausing combat, turn-based action, and crunching numbers beware! Bioware has descended from on high to inform gamers that they will continue to “dumb down” their games with more exciting elements from other genres instead of reverting back
Bioware Will Continue to Stray From the "Core" RPG
Fans of menus, pausing combat, turn-based action, and crunching numbers beware! Bioware has descended from on high to inform gamers that they will continue to “dumb down” their games with more exciting elements from other genres instead of reverting back
Sequels That Should Have Been – Jade Empire 2
Greetings dear reader! I’ve gotten the privilege of introducing our latest feature, Sequels That Should Have Been. For many differing reasons, be it lack of funding, evil publishers or just a plain failure to see the potential of a game,
Sequels That Should Have Been – Jade Empire 2
Greetings dear reader! I’ve gotten the privilege of introducing our latest feature, Sequels That Should Have Been. For many differing reasons, be it lack of funding, evil publishers or just a plain failure to see the potential of a game,
Interview With Eitanya
Have you ever wanted to cuddle up with your favorite character only to discover hugging the game box or dvd case is just uncomfortable and not very fullfilling? Then you need to drop Eitanya an e-mail. Her plush version of
Interview With Eitanya
Have you ever wanted to cuddle up with your favorite character only to discover hugging the game box or dvd case is just uncomfortable and not very fullfilling? Then you need to drop Eitanya an e-mail. Her plush version of
Mass Effect 3 Aiming for Mass Appeal
Central to my criticism of Dragon Age 2 was that it was a game made by people who didn’t seem like they wanted to be making big Western RPGs. Rather, it felt like they would have been more comfortable making
Mass Effect 3 Aiming for Mass Appeal
Central to my criticism of Dragon Age 2 was that it was a game made by people who didn’t seem like they wanted to be making big Western RPGs. Rather, it felt like they would have been more comfortable making
Polymorphous Perversity
Nicolau Chaud holds Randy Pitchford’s “there is no line to cross” mantra to heart–if it wasn’t obvious with the controversial Beautiful Escape, which put you in the shoes of a serial killer, then it should be cemented with his latest
Polymorphous Perversity
Nicolau Chaud holds Randy Pitchford’s “there is no line to cross” mantra to heart–if it wasn’t obvious with the controversial Beautiful Escape, which put you in the shoes of a serial killer, then it should be cemented with his latest
Morality, consequences… and Heisenberg!
Well, considering everyone here is talking about it, perhaps I should jump in as well and pee inside this moral choices and consequences in games swimming pool. While Patricia focuses her attention on morality and the disconnection between action and
Morality, consequences… and Heisenberg!
Well, considering everyone here is talking about it, perhaps I should jump in as well and pee inside this moral choices and consequences in games swimming pool. While Patricia focuses her attention on morality and the disconnection between action and
Truths and Consequences
Developers love talking about making their games full of moral choices with consequences, but that’s a crock of shit: no one makes games with consequences. I’d even say moral choice is an illusion, like a linear world designed to feel
Truths and Consequences
Developers love talking about making their games full of moral choices with consequences, but that’s a crock of shit: no one makes games with consequences. I’d even say moral choice is an illusion, like a linear world designed to feel
Love Game
Oh god, not the Lady Gaga song. I stumbled upon the Digital Romance Lab this morning via this week’s Sunday Papers over at Rock Paper Shotgun. As Rossignol suggests, it’s a beautiful post so I wholeheartedly suggest you read it.
Love Game
Oh god, not the Lady Gaga song. I stumbled upon the Digital Romance Lab this morning via this week’s Sunday Papers over at Rock Paper Shotgun. As Rossignol suggests, it’s a beautiful post so I wholeheartedly suggest you read it.
MASS EFFECT 2 – Review
MASS EFFECT 2 is a videogame developed by BioWare, published by Electronic Arts for the Xbox 360, PlayStation 3 and PC. The Xbox 360 version was played for the purpose of this review. It was directed by CASEY HUDSON. Isn’t
MASS EFFECT 2 – Review
MASS EFFECT 2 is a videogame developed by BioWare, published by Electronic Arts for the Xbox 360, PlayStation 3 and PC. The Xbox 360 version was played for the purpose of this review. It was directed by CASEY HUDSON. Isn’t
The Mixed Messages of Dragon Age 2
No game has ever inspired such vicious debate, such polarization, as Dragon Age 2. As the sequel to the enormously popular Dragon Age: Origins and Dragon Age: Awakenings, there are some big shoes to fill, and only so much game
The Mixed Messages of Dragon Age 2
No game has ever inspired such vicious debate, such polarization, as Dragon Age 2. As the sequel to the enormously popular Dragon Age: Origins and Dragon Age: Awakenings, there are some big shoes to fill, and only so much game