Posts Tagged 'Knights of the Old Republic'
A History of Mutual Looting, and What Videogames Can Learn From Non-D&D Tabletop RPGs
The historical relationship between videogames and tabletop RPGs is not hard to spot, and they work together very naturally (1): computers present the opportunity to automate the underlying mechanics of game play. Although the majority of games based on tabletop
A History of Mutual Looting, and What Videogames Can Learn From Non-D&D Tabletop RPGs
The historical relationship between videogames and tabletop RPGs is not hard to spot, and they work together very naturally (1): computers present the opportunity to automate the underlying mechanics of game play. Although the majority of games based on tabletop
Companions and Followers: Why Do We Care?
Though the ideas of companions and followers is nothing new in the Massively Multiplayer Online Game (MMO) sphere, Star Wars: The Old Republic (SWTOR) is perhaps the first to pin it’s hopes of success on it, trying to set itself
Companions and Followers: Why Do We Care?
Though the ideas of companions and followers is nothing new in the Massively Multiplayer Online Game (MMO) sphere, Star Wars: The Old Republic (SWTOR) is perhaps the first to pin it’s hopes of success on it, trying to set itself
The pre-boss fight: giving our nemesis context
[Contains SPOILERS for Assassin’s Creed 2, Knights of the Old Republic, and Bioshock. Consider yourself warned.] I recently completed a play-through of Assassin’s Creed 2, which left me with a rather negative taste in my mouth. Part of it had to do with
The pre-boss fight: giving our nemesis context
[Contains SPOILERS for Assassin’s Creed 2, Knights of the Old Republic, and Bioshock. Consider yourself warned.] I recently completed a play-through of Assassin’s Creed 2, which left me with a rather negative taste in my mouth. Part of it had to do with