Posts Tagged 'Interview'

In defense of old values: talking with Pid's Kian Bashiri

Kian Bashiri, maker of You Have to Burn the Rope and lead programmer of Might & Delight’s Pid, talks to us about the passion, the intellect behind his craft; the values his game tries to defend and maybe… just maybe… how he may suffer from “coding OCD”!

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In defense of old values: talking with Pid's Kian Bashiri

Kian Bashiri, maker of You Have to Burn the Rope and lead programmer of Might & Delight’s Pid, talks to us about the passion, the intellect behind his craft; the values his game tries to defend and maybe… just maybe… how he may suffer from “coding OCD”!

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Getting lost in Proteus: An interview with Ed Key

One of the remarkable things a game can offer is the ability to get lost in a world–to go on journeys, to explore. Few games can truly capture the idyllic, child-like magic of a good saunter–most of the time, traveling

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Getting lost in Proteus: An interview with Ed Key

One of the remarkable things a game can offer is the ability to get lost in a world–to go on journeys, to explore. Few games can truly capture the idyllic, child-like magic of a good saunter–most of the time, traveling

/ 2 Comments

The Rise of Stoic And The Independent Studio

Innovation is considered a risky commodity amongst most of the larger developers. It’s a much safer bet to stick with ideas that have already proven to be profitable. It’s understandable; titling a game with something gamers are familiar with virtually

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The Rise of Stoic And The Independent Studio

Innovation is considered a risky commodity amongst most of the larger developers. It’s a much safer bet to stick with ideas that have already proven to be profitable. It’s understandable; titling a game with something gamers are familiar with virtually

/ Comments Off on The Rise of Stoic And The Independent Studio

Arkham City Wants You To Think Vertically

Batman: Arkham City has big things in store for fans of the Dark Knight. Rocksteady has taken a page from blockbusters like Spiderman and Infamous by creating an environment where Batman will be able to effortlessly move across the rooftops

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Arkham City Wants You To Think Vertically

Batman: Arkham City has big things in store for fans of the Dark Knight. Rocksteady has taken a page from blockbusters like Spiderman and Infamous by creating an environment where Batman will be able to effortlessly move across the rooftops

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Human Revolution Game Director: Boss Fights Were "exactly what we asked for."

In his review of Deus Ex: Human Revolution, Rock Paper Shotgun’s John Walker recognized that the game’s controversial boss fights were not just a nuisance, but a mystery. “Feeling as though they were programmed by another team, from another planet,

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Human Revolution Game Director: Boss Fights Were "exactly what we asked for."

In his review of Deus Ex: Human Revolution, Rock Paper Shotgun’s John Walker recognized that the game’s controversial boss fights were not just a nuisance, but a mystery. “Feeling as though they were programmed by another team, from another planet,

/ 6 Comments

Uncharted 3 To Focus on Fist Fighting and Characterization

If you were one of the 1.5 million Playstation 3 users that had the chance to play the Uncharted 3: Drake’s Deception beta this summer, you may have noticed that the developers have put a stronger emphasis on hand to hand

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Uncharted 3 To Focus on Fist Fighting and Characterization

If you were one of the 1.5 million Playstation 3 users that had the chance to play the Uncharted 3: Drake’s Deception beta this summer, you may have noticed that the developers have put a stronger emphasis on hand to hand

/ One Comment

Dark Soul's Exciting New Feature Is Called The 'Covenant'

Fans of the PS3 exclusive Demon’s Souls will be pleased to learn that the difficulty level has not been toned down for its spiritual successor Dark Souls. The game promises to be a bigger and more polished dungeon crawler than

/ 3 Comments

Dark Soul's Exciting New Feature Is Called The 'Covenant'

Fans of the PS3 exclusive Demon’s Souls will be pleased to learn that the difficulty level has not been toned down for its spiritual successor Dark Souls. The game promises to be a bigger and more polished dungeon crawler than

/ 3 Comments

Naughty Dog Dishes on Storytelling and Uncharted 4

The Uncharted series has mesmerized gamers with its exceptional graphics, precise gameplay, and innovative environmental interactions but what really sets it apart from the average shooter is its ability to tell a great story. Naughty Dog’s focus on weaving history

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Naughty Dog Dishes on Storytelling and Uncharted 4

The Uncharted series has mesmerized gamers with its exceptional graphics, precise gameplay, and innovative environmental interactions but what really sets it apart from the average shooter is its ability to tell a great story. Naughty Dog’s focus on weaving history

/ Comments Off on Naughty Dog Dishes on Storytelling and Uncharted 4

Super Monday Night Combat interview with Eka

Last time Nighmare Mode had an exchange with Eka, we spoke primarily of the thematic elements in their class-based third person shooter, Monday Night Combat. Yesterday I had the pleasure of speaking with Chandana Ekanayake regarding Uber Entertainment’s followup to

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Super Monday Night Combat interview with Eka

Last time Nighmare Mode had an exchange with Eka, we spoke primarily of the thematic elements in their class-based third person shooter, Monday Night Combat. Yesterday I had the pleasure of speaking with Chandana Ekanayake regarding Uber Entertainment’s followup to

/ One Comment

More Than Just Zombie Bashing – A Dead State Interview

I had the privilege of interviewing Brian Mitsoda, previously at developers such as Obsidian and Troika, who’s working on a new and very promising zombie survival game, named Dead State. We talked mostly about the specifics of the game, but

/ 4 Comments

More Than Just Zombie Bashing – A Dead State Interview

I had the privilege of interviewing Brian Mitsoda, previously at developers such as Obsidian and Troika, who’s working on a new and very promising zombie survival game, named Dead State. We talked mostly about the specifics of the game, but

/ 4 Comments