Posts Tagged 'inFamous'
Blood, Bats, and Bolts – inFAMOUS: Festival of Blood
Most AAA developers shy away from making holiday themed games and for good reason: short timeframe to sell a product with a large investment. Certain developers have escaped this situation with holiday themed add-on content, such as Gearbox’s Zombie Island
Blood, Bats, and Bolts – inFAMOUS: Festival of Blood
Most AAA developers shy away from making holiday themed games and for good reason: short timeframe to sell a product with a large investment. Certain developers have escaped this situation with holiday themed add-on content, such as Gearbox’s Zombie Island
Arkham City Wants You To Think Vertically
Batman: Arkham City has big things in store for fans of the Dark Knight. Rocksteady has taken a page from blockbusters like Spiderman and Infamous by creating an environment where Batman will be able to effortlessly move across the rooftops
Arkham City Wants You To Think Vertically
Batman: Arkham City has big things in store for fans of the Dark Knight. Rocksteady has taken a page from blockbusters like Spiderman and Infamous by creating an environment where Batman will be able to effortlessly move across the rooftops
Infamous 2 Behind The Scenes Video at Comic-Con
Sucker Punch talks about the ‘comic DNA’ which makes up inFamous, and the conception of a believable current-day superhero in a behind-the-scenes video. [youtube=http://www.youtube.com/watch?v=9Vum08y_yD0]
Infamous 2 Behind The Scenes Video at Comic-Con
Sucker Punch talks about the ‘comic DNA’ which makes up inFamous, and the conception of a believable current-day superhero in a behind-the-scenes video. [youtube=http://www.youtube.com/watch?v=9Vum08y_yD0]
Uncharted, inFamous Not Possible On the 360
So says Chris Zimmerman, the development director from Sucker Punch. If you look at games like Uncharted 2 that’s a game that you actually can’t do on Xbox no matter how clever you are, there’s just more processing power on
Uncharted, inFamous Not Possible On the 360
So says Chris Zimmerman, the development director from Sucker Punch. If you look at games like Uncharted 2 that’s a game that you actually can’t do on Xbox no matter how clever you are, there’s just more processing power on
What We'd Want to See in an inFamous sequel
I think I liked inFamous. I can’t really remember. It blends together with Prototype in my head. I’m pretty sure I liked it. Sure, it was kind of too static for my tastes, especially compared to the chaotic Prototype, but
What We'd Want to See in an inFamous sequel
I think I liked inFamous. I can’t really remember. It blends together with Prototype in my head. I’m pretty sure I liked it. Sure, it was kind of too static for my tastes, especially compared to the chaotic Prototype, but