Posts Tagged 'Gears of War'

Waiting to Respawn: Don't Take The Story Out of Multiplayer

Last week, Bitmob staff writer Rus McLaughlin pondered the usefulness of narrative elements in multiplayer modes in his piece “Multiplayer Doesn’t Need A Narrative.” You can probably guess his stance from the title. McLaughlin admits that certain games have incorporated

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Waiting to Respawn: Don't Take The Story Out of Multiplayer

Last week, Bitmob staff writer Rus McLaughlin pondered the usefulness of narrative elements in multiplayer modes in his piece “Multiplayer Doesn’t Need A Narrative.” You can probably guess his stance from the title. McLaughlin admits that certain games have incorporated

/ Comments Off on Waiting to Respawn: Don't Take The Story Out of Multiplayer

Waiting to Respawn: How Draw Something Fixed Co-op

Everybody thinks their friends are awesome. Having a goal, punching it in the throat, and getting shit done is awesome, too. And clearly, based on the fact that you’re reading this on a website dedicated to video games, they’re pretty

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Waiting to Respawn: How Draw Something Fixed Co-op

Everybody thinks their friends are awesome. Having a goal, punching it in the throat, and getting shit done is awesome, too. And clearly, based on the fact that you’re reading this on a website dedicated to video games, they’re pretty

/ 2 Comments

What Does It Mean For Video Games to be Smart?

In recent weeks the argument was put forth that most games are dumb. Writing for the Atlantic, gamer and author Taylor Clark provided an in-depth profile on indie video game creator Jonathan Blow. In so many words, both Clark and

/ 5 Comments

What Does It Mean For Video Games to be Smart?

In recent weeks the argument was put forth that most games are dumb. Writing for the Atlantic, gamer and author Taylor Clark provided an in-depth profile on indie video game creator Jonathan Blow. In so many words, both Clark and

/ 5 Comments

Soundscapes – Why Mass Effect 3 might be the best sounding game of all time

Mass Effect 3 might just be the best sounding game of all time. This is quite an achievement for Bioware when you consider how the series started out. The audio in Mass Effect 1 was barely passable and in some

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Soundscapes – Why Mass Effect 3 might be the best sounding game of all time

Mass Effect 3 might just be the best sounding game of all time. This is quite an achievement for Bioware when you consider how the series started out. The audio in Mass Effect 1 was barely passable and in some

/ 19 Comments

VANQUISH and the Best of All Possible Worlds

VANQUISH is a videogame developed and published by Platinum Games for the PlayStation 3 and Xbox 360. The Xbox 360 version was played for the purpose of this review. It was directed by SHINJI MIKAMI. In Voltaire’s magnus opus, Candide,

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VANQUISH and the Best of All Possible Worlds

VANQUISH is a videogame developed and published by Platinum Games for the PlayStation 3 and Xbox 360. The Xbox 360 version was played for the purpose of this review. It was directed by SHINJI MIKAMI. In Voltaire’s magnus opus, Candide,

/ 8 Comments

From Avatar Clothes to 1-UPs: Why Everything Should Be DLC

  Value. Everything has value. Or rather, everything has the potential to hold value (or Utility, if you want the proper term) for someone. Not every value can be easily translated into currency, however. Putting a monetary value on human

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From Avatar Clothes to 1-UPs: Why Everything Should Be DLC

  Value. Everything has value. Or rather, everything has the potential to hold value (or Utility, if you want the proper term) for someone. Not every value can be easily translated into currency, however. Putting a monetary value on human

/ 20 Comments

The Cole Train isn't a stereotype says Cliff Bleszinski

It’s not uncommon to hear Gears referred to as a hodgepodge of racial stereotypes, especially when speaking of the boisterous Augustus “Cole Train” Cole. Cliff Bleszinski, lead designer behind Gears 3, takes exception to that thinking, though–Cole isn’t a stereotype at

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The Cole Train isn't a stereotype says Cliff Bleszinski

It’s not uncommon to hear Gears referred to as a hodgepodge of racial stereotypes, especially when speaking of the boisterous Augustus “Cole Train” Cole. Cliff Bleszinski, lead designer behind Gears 3, takes exception to that thinking, though–Cole isn’t a stereotype at

/ 4 Comments

Live Together or Die Alone

Any fan of LOST will remember the climactic speech given by Dr. Jack Shepherd as he attempted to unite a diverse group of castaways on a strange and hostile island. “Every man for himself is not gonna work. It’s time

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Live Together or Die Alone

Any fan of LOST will remember the climactic speech given by Dr. Jack Shepherd as he attempted to unite a diverse group of castaways on a strange and hostile island. “Every man for himself is not gonna work. It’s time

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Gears of War 3 Opening Cinematic

For those itching to sink their chainsaw machine guns into some alien flesh, the Gears of War 3 opening cinematic is now available for your viewing pleasure. The video was released this past Friday and the overall response from fans

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Gears of War 3 Opening Cinematic

For those itching to sink their chainsaw machine guns into some alien flesh, the Gears of War 3 opening cinematic is now available for your viewing pleasure. The video was released this past Friday and the overall response from fans

/ Comments Off on Gears of War 3 Opening Cinematic

Growing Up in Color

Growing up everyone had their favorite color. As a child it almost defined your life. It was somehow yours and yours alone. Your favorite color was one of the first things you innocently answered when someone asked you to describe

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Growing Up in Color

Growing up everyone had their favorite color. As a child it almost defined your life. It was somehow yours and yours alone. Your favorite color was one of the first things you innocently answered when someone asked you to describe

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