Posts Tagged 'Gears'
Fable 3 Bigger than Gears, Crackdown, Halo, More
…according to dear ol’ Peter Molyneux, anyway. “Fable, because it is part-simulation, part-role-playing game, part-action-adventure… it’s got more voice acting, a bigger cast, more musical scores, a bigger, freer world – more so than any other game in the whole
Fable 3 Bigger than Gears, Crackdown, Halo, More
…according to dear ol’ Peter Molyneux, anyway. “Fable, because it is part-simulation, part-role-playing game, part-action-adventure… it’s got more voice acting, a bigger cast, more musical scores, a bigger, freer world – more so than any other game in the whole
Getting To Know The S.M.A.R.T System in Brink
The Brink Blog has its fourth developer diary under its belt, where Aubrey Hesselgren details the conception and implementation of its parkour system, “S.M.A.R.T.” Luckily you don’t have to venture all the way over there–we can tell you all about
Getting To Know The S.M.A.R.T System in Brink
The Brink Blog has its fourth developer diary under its belt, where Aubrey Hesselgren details the conception and implementation of its parkour system, “S.M.A.R.T.” Luckily you don’t have to venture all the way over there–we can tell you all about
A Moral Conundrum
MAG just reached over one billion in bodycount, and I’m sitting here, thinking to myself, why does it come down to this? Up until a few years ago, I played the RPG genre almost exclusively. Then high school rolled around
A Moral Conundrum
MAG just reached over one billion in bodycount, and I’m sitting here, thinking to myself, why does it come down to this? Up until a few years ago, I played the RPG genre almost exclusively. Then high school rolled around
The Ultimate Reward
I used to play Gears 2 non-stop. I rolled with the top-dogs, the people who played so flawlessly that it was more common for the opposite team to rage-quit than it was for us to lose. In retrospect Gears was
The Ultimate Reward
I used to play Gears 2 non-stop. I rolled with the top-dogs, the people who played so flawlessly that it was more common for the opposite team to rage-quit than it was for us to lose. In retrospect Gears was