Posts Tagged 'Game Design'

Mass Effect 3, By The Numbers

In light of recent discussion regarding metrics fetishism, I’ve tried to parse Destructoid’s newly revealed Mass Effect 2 statistics with some perspective. We all know these numbers aren’t just random trivia: they will be part of the basis for changes

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Mass Effect 3, By The Numbers

In light of recent discussion regarding metrics fetishism, I’ve tried to parse Destructoid’s newly revealed Mass Effect 2 statistics with some perspective. We all know these numbers aren’t just random trivia: they will be part of the basis for changes

/ 5 Comments

Building a 'soldier sim', part 1

I’m not the hardest of the hardcore when it comes to shooters, either first or third person, but I’ve played my fair share. There are some interesting games that really change the concept of being a shooter, my current favorite being Borderlands,

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Building a 'soldier sim', part 1

I’m not the hardest of the hardcore when it comes to shooters, either first or third person, but I’ve played my fair share. There are some interesting games that really change the concept of being a shooter, my current favorite being Borderlands,

/ 4 Comments

Can The Headshot Be Replaced?

Headshots are ruining games. Think about the arsenal they give you in Splinter Cell. Think about the remote camera, the sticky mines, the grenades, and EMPs, and all this other stuff, shotguns and assault rifles…and you went through the entire

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Can The Headshot Be Replaced?

Headshots are ruining games. Think about the arsenal they give you in Splinter Cell. Think about the remote camera, the sticky mines, the grenades, and EMPs, and all this other stuff, shotguns and assault rifles…and you went through the entire

/ 4 Comments

Well Of Course I Saved The World: Thoughts on the Ending of Persona 3

(Spoilers for Persona 3 follow.) Well, Persona 3 duped me. I honestly thought that I’d get my ass kicked at the final battle, since that’s what the game told me. That’s not what the protagonists thought, of course–they were confident

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Well Of Course I Saved The World: Thoughts on the Ending of Persona 3

(Spoilers for Persona 3 follow.) Well, Persona 3 duped me. I honestly thought that I’d get my ass kicked at the final battle, since that’s what the game told me. That’s not what the protagonists thought, of course–they were confident

/ 2 Comments

Community-Driven Gameplay

As I gear up towards learning about game design, I’ve been thinking a lot about what sorts of games I’d like to make. To this end, I started thinking about games that I like–RPGs and multiplayer games like Brawl or

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Community-Driven Gameplay

As I gear up towards learning about game design, I’ve been thinking a lot about what sorts of games I’d like to make. To this end, I started thinking about games that I like–RPGs and multiplayer games like Brawl or

/ 5 Comments