Posts Tagged 'FPS'

Universal consistency in Thirty Flights of Loving

I’m one of the Wednesday Warriors, the kind of people who go to their comics shops every Wednesday to pick up newly released serial titles. When others question why I read four X-Men books a month, not understanding the allure

/ One Comment

Universal consistency in Thirty Flights of Loving

I’m one of the Wednesday Warriors, the kind of people who go to their comics shops every Wednesday to pick up newly released serial titles. When others question why I read four X-Men books a month, not understanding the allure

/ One Comment

While some fight real wars the rest of us play fake ones

The drums of war are beating but many people are too far removed to hear them. Many of us would rather play another round of Modern Warfare or Battlefield than pay attention to foreign affairs.  We attend to these fictionalized

/ 4 Comments

While some fight real wars the rest of us play fake ones

The drums of war are beating but many people are too far removed to hear them. Many of us would rather play another round of Modern Warfare or Battlefield than pay attention to foreign affairs.  We attend to these fictionalized

/ 4 Comments

Xotic Review

I was fortunate enough to have a small amount of overlap with the now endangered species known as arcade cabinets. Mind you, I’m not so old that I got to marvel at the majesty of their golden age, but some

/ 2 Comments

Xotic Review

I was fortunate enough to have a small amount of overlap with the now endangered species known as arcade cabinets. Mind you, I’m not so old that I got to marvel at the majesty of their golden age, but some

/ 2 Comments

Where Have All The Genres Gone?

Games have changed a lot over the past few years.  And I’m not just talking about that whole motion controls Kinect bullshit.  I’m still hoping that fad fizzles out fairly soon.  No, the change I’m talking about is certainly more

/ Comments Off on Where Have All The Genres Gone?

Where Have All The Genres Gone?

Games have changed a lot over the past few years.  And I’m not just talking about that whole motion controls Kinect bullshit.  I’m still hoping that fad fizzles out fairly soon.  No, the change I’m talking about is certainly more

/ Comments Off on Where Have All The Genres Gone?

Gears of War 3 Opening Cinematic

For those itching to sink their chainsaw machine guns into some alien flesh, the Gears of War 3 opening cinematic is now available for your viewing pleasure. The video was released this past Friday and the overall response from fans

/ Comments Off on Gears of War 3 Opening Cinematic

Gears of War 3 Opening Cinematic

For those itching to sink their chainsaw machine guns into some alien flesh, the Gears of War 3 opening cinematic is now available for your viewing pleasure. The video was released this past Friday and the overall response from fans

/ Comments Off on Gears of War 3 Opening Cinematic

The Cold Season: Iron Grip: Warlord

The Cold Season is an exploration of independent video game Iron Grip: Warlord, a FPS/Tower Defense hybrid available via Steam et al. It’s quite good, and worth checking out, especially if you have friends to play it with. This is

/ 2 Comments

The Cold Season: Iron Grip: Warlord

The Cold Season is an exploration of independent video game Iron Grip: Warlord, a FPS/Tower Defense hybrid available via Steam et al. It’s quite good, and worth checking out, especially if you have friends to play it with. This is

/ 2 Comments

New Ideas: Dishonored

I’m one who hardly ever posts news posts. I’m too busy to scour the net for exclusives, and I’m not paid nearly well enough (at all!) to care about reporting on new things. Besides, it’s not like we have any

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New Ideas: Dishonored

I’m one who hardly ever posts news posts. I’m too busy to scour the net for exclusives, and I’m not paid nearly well enough (at all!) to care about reporting on new things. Besides, it’s not like we have any

/ One Comment

REVIEW: The Brink of a Genre, Worth Exploring

Brink was developed by Splash Damage and published by Bethesda Softworks for the Xbox 360, PlayStation 3 and Windows PC. It was directed by Paul Wedgewood, Richard Ham, Olivier Leonardi, Chris Sweetman, Arnout van Meer, Richard Jolly and Stephen Gaffney.

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REVIEW: The Brink of a Genre, Worth Exploring

Brink was developed by Splash Damage and published by Bethesda Softworks for the Xbox 360, PlayStation 3 and Windows PC. It was directed by Paul Wedgewood, Richard Ham, Olivier Leonardi, Chris Sweetman, Arnout van Meer, Richard Jolly and Stephen Gaffney.

/ Comments Off on REVIEW: The Brink of a Genre, Worth Exploring

Check out Brink's Intro As Well as New Security Gameplay

Two videos for your viewing pleasure; first, the intro to the game–accented narrator and all. Second, a video that showcases some new gameplay from the Security portion of the storyline. Both are new! [youtube=http://www.youtube.com/watch?v=9QTpc6oJ7AE&feature=youtu.be] Interesting tidbit from the intro video:

/ 2 Comments

Check out Brink's Intro As Well as New Security Gameplay

Two videos for your viewing pleasure; first, the intro to the game–accented narrator and all. Second, a video that showcases some new gameplay from the Security portion of the storyline. Both are new! [youtube=http://www.youtube.com/watch?v=9QTpc6oJ7AE&feature=youtu.be] Interesting tidbit from the intro video:

/ 2 Comments

RAGE Dead City Gameplay

[youtube=http://www.youtube.com/watch?v=-XGo5BnfU2Y] Speaks for itself, really. Things of note: pew pew bullets. Also mutant-like monsters which sort of look like zombies. The UI looks slick. But mostly, gray. When the world ends, so will all the color, it seems.

/ One Comment

RAGE Dead City Gameplay

[youtube=http://www.youtube.com/watch?v=-XGo5BnfU2Y] Speaks for itself, really. Things of note: pew pew bullets. Also mutant-like monsters which sort of look like zombies. The UI looks slick. But mostly, gray. When the world ends, so will all the color, it seems.

/ One Comment