Posts Tagged 'FPS'
Universal consistency in Thirty Flights of Loving
I’m one of the Wednesday Warriors, the kind of people who go to their comics shops every Wednesday to pick up newly released serial titles. When others question why I read four X-Men books a month, not understanding the allure
Universal consistency in Thirty Flights of Loving
I’m one of the Wednesday Warriors, the kind of people who go to their comics shops every Wednesday to pick up newly released serial titles. When others question why I read four X-Men books a month, not understanding the allure
While some fight real wars the rest of us play fake ones
The drums of war are beating but many people are too far removed to hear them. Many of us would rather play another round of Modern Warfare or Battlefield than pay attention to foreign affairs. We attend to these fictionalized
While some fight real wars the rest of us play fake ones
The drums of war are beating but many people are too far removed to hear them. Many of us would rather play another round of Modern Warfare or Battlefield than pay attention to foreign affairs. We attend to these fictionalized
Xotic Review
I was fortunate enough to have a small amount of overlap with the now endangered species known as arcade cabinets. Mind you, I’m not so old that I got to marvel at the majesty of their golden age, but some
Xotic Review
I was fortunate enough to have a small amount of overlap with the now endangered species known as arcade cabinets. Mind you, I’m not so old that I got to marvel at the majesty of their golden age, but some
Where Have All The Genres Gone?
Games have changed a lot over the past few years. And I’m not just talking about that whole motion controls Kinect bullshit. I’m still hoping that fad fizzles out fairly soon. No, the change I’m talking about is certainly more
Where Have All The Genres Gone?
Games have changed a lot over the past few years. And I’m not just talking about that whole motion controls Kinect bullshit. I’m still hoping that fad fizzles out fairly soon. No, the change I’m talking about is certainly more
Gears of War 3 Opening Cinematic
For those itching to sink their chainsaw machine guns into some alien flesh, the Gears of War 3 opening cinematic is now available for your viewing pleasure. The video was released this past Friday and the overall response from fans
Gears of War 3 Opening Cinematic
For those itching to sink their chainsaw machine guns into some alien flesh, the Gears of War 3 opening cinematic is now available for your viewing pleasure. The video was released this past Friday and the overall response from fans
The Cold Season: Iron Grip: Warlord
The Cold Season is an exploration of independent video game Iron Grip: Warlord, a FPS/Tower Defense hybrid available via Steam et al. It’s quite good, and worth checking out, especially if you have friends to play it with. This is
The Cold Season: Iron Grip: Warlord
The Cold Season is an exploration of independent video game Iron Grip: Warlord, a FPS/Tower Defense hybrid available via Steam et al. It’s quite good, and worth checking out, especially if you have friends to play it with. This is
New Ideas: Dishonored
I’m one who hardly ever posts news posts. I’m too busy to scour the net for exclusives, and I’m not paid nearly well enough (at all!) to care about reporting on new things. Besides, it’s not like we have any
New Ideas: Dishonored
I’m one who hardly ever posts news posts. I’m too busy to scour the net for exclusives, and I’m not paid nearly well enough (at all!) to care about reporting on new things. Besides, it’s not like we have any
REVIEW: The Brink of a Genre, Worth Exploring
Brink was developed by Splash Damage and published by Bethesda Softworks for the Xbox 360, PlayStation 3 and Windows PC. It was directed by Paul Wedgewood, Richard Ham, Olivier Leonardi, Chris Sweetman, Arnout van Meer, Richard Jolly and Stephen Gaffney.
REVIEW: The Brink of a Genre, Worth Exploring
Brink was developed by Splash Damage and published by Bethesda Softworks for the Xbox 360, PlayStation 3 and Windows PC. It was directed by Paul Wedgewood, Richard Ham, Olivier Leonardi, Chris Sweetman, Arnout van Meer, Richard Jolly and Stephen Gaffney.
Check out Brink's Intro As Well as New Security Gameplay
Two videos for your viewing pleasure; first, the intro to the game–accented narrator and all. Second, a video that showcases some new gameplay from the Security portion of the storyline. Both are new! [youtube=http://www.youtube.com/watch?v=9QTpc6oJ7AE&feature=youtu.be] Interesting tidbit from the intro video:
Check out Brink's Intro As Well as New Security Gameplay
Two videos for your viewing pleasure; first, the intro to the game–accented narrator and all. Second, a video that showcases some new gameplay from the Security portion of the storyline. Both are new! [youtube=http://www.youtube.com/watch?v=9QTpc6oJ7AE&feature=youtu.be] Interesting tidbit from the intro video:
RAGE Dead City Gameplay
[youtube=http://www.youtube.com/watch?v=-XGo5BnfU2Y] Speaks for itself, really. Things of note: pew pew bullets. Also mutant-like monsters which sort of look like zombies. The UI looks slick. But mostly, gray. When the world ends, so will all the color, it seems.
RAGE Dead City Gameplay
[youtube=http://www.youtube.com/watch?v=-XGo5BnfU2Y] Speaks for itself, really. Things of note: pew pew bullets. Also mutant-like monsters which sort of look like zombies. The UI looks slick. But mostly, gray. When the world ends, so will all the color, it seems.