Posts Tagged 'final fantasy xii'
The freedom of having no choice
Linearity in games never bothered me. Not back in the days when Final Fantasy VII was the god tier of video game storytelling, nor that in the current age where open-world is seen as a mandatory “good” tick box to
March 7, 2012 /
Comments Off on The freedom of having no choice
The freedom of having no choice
Linearity in games never bothered me. Not back in the days when Final Fantasy VII was the god tier of video game storytelling, nor that in the current age where open-world is seen as a mandatory “good” tick box to
March 7, 2012 /
Comments Off on The freedom of having no choice