Posts Tagged 'Fallout'
Preview Fallout New Vegas' "All Roads" Prequel Comic On Itunes
While the release of New Vegas may be about a month away, I’m sure that most of you, especially those who have preordered the fancy collector’s edition, can’t wait to get your hands on the post-apocalyptic adventure. Well, turns out
Preview Fallout New Vegas' "All Roads" Prequel Comic On Itunes
While the release of New Vegas may be about a month away, I’m sure that most of you, especially those who have preordered the fancy collector’s edition, can’t wait to get your hands on the post-apocalyptic adventure. Well, turns out
Obsidian Explains Why Fallout New Vegas Has A Definitive Ending
Yes, the notorious “definitive ending” will be back for New Vegas. I know, you’re bummed that you can’t just keep roaming the wastes after the ending. Well, you’re gonna have to do your waste-roamin’ before you finish the game: there’s
Obsidian Explains Why Fallout New Vegas Has A Definitive Ending
Yes, the notorious “definitive ending” will be back for New Vegas. I know, you’re bummed that you can’t just keep roaming the wastes after the ending. Well, you’re gonna have to do your waste-roamin’ before you finish the game: there’s
Fallout 'All Roads' Comic Set Before New Vegas
The recently announced Fallout comic which will come bundled with all special editions of New Vegas is going to act as a prequel to the main game. We already know that the start of Fallout: New Vegas sees the player
Fallout 'All Roads' Comic Set Before New Vegas
The recently announced Fallout comic which will come bundled with all special editions of New Vegas is going to act as a prequel to the main game. We already know that the start of Fallout: New Vegas sees the player
Fallout New Vegas Graphic Novel
The Fallout New Vegas Collector’s Edition comes with a variety of goodies, as we know, but we can add one more thing to the list: “All Roads,” a hardcover prequel comic written by Chris Avellone, creative director. Geof Darrow and
Fallout New Vegas Graphic Novel
The Fallout New Vegas Collector’s Edition comes with a variety of goodies, as we know, but we can add one more thing to the list: “All Roads,” a hardcover prequel comic written by Chris Avellone, creative director. Geof Darrow and
Fallout New Vegas' Gambling, Companions, and Weapons
GameBanshee has an extensive–if not the most comprehensive–preview for Fallout New Vegas, which you should definitely read. Fear not, fellow internet traveler: we’ve got all the goods for you right here, too. It seems as if you will not be
Fallout New Vegas' Gambling, Companions, and Weapons
GameBanshee has an extensive–if not the most comprehensive–preview for Fallout New Vegas, which you should definitely read. Fear not, fellow internet traveler: we’ve got all the goods for you right here, too. It seems as if you will not be
Fallout: New Vegas Preview Reveals New Details
Duck and Cover has the scoop on the latest PC Powerplay, which previews Fallout: New Vegas this month. Things we learn about New Vegas include: Existence of a ‘wild wasteland’ trait, which unlocks wackier variants of existing content. New Vegas
Fallout: New Vegas Preview Reveals New Details
Duck and Cover has the scoop on the latest PC Powerplay, which previews Fallout: New Vegas this month. Things we learn about New Vegas include: Existence of a ‘wild wasteland’ trait, which unlocks wackier variants of existing content. New Vegas
Chris Avellone Talks Fallout New Vegas
Gamebanshee has an interview with Chris Avellone, Senior designer at Obsidian working on Fallout: New Vegas, which you can read in full here. In it, we learn some new things about New Vegas–details which we bring to you, as per
Chris Avellone Talks Fallout New Vegas
Gamebanshee has an interview with Chris Avellone, Senior designer at Obsidian working on Fallout: New Vegas, which you can read in full here. In it, we learn some new things about New Vegas–details which we bring to you, as per
Fallout Online Starts Sending Out A Cryptic Newsletter, Concept Art
Here it is, boys and girls, the first “details” that Interplay has sent out to those of you that signed up for their newsletter/beta for their upcoming MMO, Fallout Online. Haven’t gotten an email yet? Don’t fret, they probably haven’t
Fallout Online Starts Sending Out A Cryptic Newsletter, Concept Art
Here it is, boys and girls, the first “details” that Interplay has sent out to those of you that signed up for their newsletter/beta for their upcoming MMO, Fallout Online. Haven’t gotten an email yet? Don’t fret, they probably haven’t
Redemption is a Misnomer
That’s right, I’m denouncing the critic’s (and many-a-player’s) darling. There is nothing Redemptive about Red Dead Redemption. Here’s why. As you probably know, RDR gives players control over John Marston, a man who is living during a time of utter
Redemption is a Misnomer
That’s right, I’m denouncing the critic’s (and many-a-player’s) darling. There is nothing Redemptive about Red Dead Redemption. Here’s why. As you probably know, RDR gives players control over John Marston, a man who is living during a time of utter
Exclusive* John Sawyer, Lead Designer on Fallout New Vegas, Interview**
Yup, those are three asterisks alright. You see, it’s not actually an exclusive because anyone can see it over at Formspring. And, for that same reason, it’s not actually an “interview” either. THESE ARE BUT SEMANTICS. I asked John Sawyer
Exclusive* John Sawyer, Lead Designer on Fallout New Vegas, Interview**
Yup, those are three asterisks alright. You see, it’s not actually an exclusive because anyone can see it over at Formspring. And, for that same reason, it’s not actually an “interview” either. THESE ARE BUT SEMANTICS. I asked John Sawyer