Posts Tagged 'emergent gameplay'
When War Was Fun: A Battlefield 1942 Retrospective
It’s 2002, and I’m gazing in rapt attention at my monitor, a friend looking over my shoulder. It’s 1943, and I’m piloting a fully-loaded landing craft towards the Japanese air base on Wake Island. I wince as a Japanese fighter
When War Was Fun: A Battlefield 1942 Retrospective
It’s 2002, and I’m gazing in rapt attention at my monitor, a friend looking over my shoulder. It’s 1943, and I’m piloting a fully-loaded landing craft towards the Japanese air base on Wake Island. I wince as a Japanese fighter
Latent Intricacy
Multum in parvo. It’s a Latin phrase that I feel encapsulates the concept of emergence. Complexity borne of the combination of simple things. Linearity in games can offer the benefits of structure and focus, but it comes with a loss
Latent Intricacy
Multum in parvo. It’s a Latin phrase that I feel encapsulates the concept of emergence. Complexity borne of the combination of simple things. Linearity in games can offer the benefits of structure and focus, but it comes with a loss