Posts Tagged 'David Cage'
Our Games Are Not Depressing Enough [Feedback Loop]
An excess of violence has become a point of criticism for video games. The real problem isn’t the violence, but how games want us to feel about our stylized murder sprees.
In recent interviews David Cage and Warren Spector both addressed the need for games to be more emotive and less violent. However, it shouldn’t be an binary situation. Violent games could be a path to better art, if we deal with the violence in the correct way.
In Edge magazine, Cage’s interview centered around the recent E3 demo Kara. The demo by Quantic Dream showed a game character presenting subtleties of emotion only approcahable by the last Quantic Dream tech demo, ‘The Casting’.
While next-generation technology is not required for good games, Quantic’s demo shows the potential to create characters with greater emotional depth, a characteristic that does more to make them realistic than all the pixel resolution in the world.
Our Games Are Not Depressing Enough [Feedback Loop]
An excess of violence has become a point of criticism for video games. The real problem isn’t the violence, but how games want us to feel about our stylized murder sprees.
In recent interviews David Cage and Warren Spector both addressed the need for games to be more emotive and less violent. However, it shouldn’t be an binary situation. Violent games could be a path to better art, if we deal with the violence in the correct way.
In Edge magazine, Cage’s interview centered around the recent E3 demo Kara. The demo by Quantic Dream showed a game character presenting subtleties of emotion only approcahable by the last Quantic Dream tech demo, ‘The Casting’.
While next-generation technology is not required for good games, Quantic’s demo shows the potential to create characters with greater emotional depth, a characteristic that does more to make them realistic than all the pixel resolution in the world.
David Cage: Games should be more than fun, are niche
Fun. Any of the writers here at Nightmare Mode will tell you that we have a serious problem with that word. It could mean anything, and yet it’s often considered the most important metric when judging games. Aside from this,
David Cage: Games should be more than fun, are niche
Fun. Any of the writers here at Nightmare Mode will tell you that we have a serious problem with that word. It could mean anything, and yet it’s often considered the most important metric when judging games. Aside from this,
David Cage Would Have Left the Industry If Heavy Rain Hadn't Been A Commercial Success
Yes, seriously. In an interview with Games, David Cage reveals this shocking fact: If Heavy Rain had been a commercial failure, I would certainly have had to go back to more standard types of games…actually, I would probably have left
David Cage Would Have Left the Industry If Heavy Rain Hadn't Been A Commercial Success
Yes, seriously. In an interview with Games, David Cage reveals this shocking fact: If Heavy Rain had been a commercial failure, I would certainly have had to go back to more standard types of games…actually, I would probably have left
Director, Character, Player: How Heavy Rain Asks Us To Reconsider How We Approach Playing A Game
When granted choice, I’ve never had a problem figuring out how to play my games. I play as the selfish white knight. I realize that may seem contradictory, but hear me out. Sure, I’ll save your orphan. But before I
Director, Character, Player: How Heavy Rain Asks Us To Reconsider How We Approach Playing A Game
When granted choice, I’ve never had a problem figuring out how to play my games. I play as the selfish white knight. I realize that may seem contradictory, but hear me out. Sure, I’ll save your orphan. But before I
Throwback: Indigo Prophecy Review
Indigo Prophecy is a psychological thriller developed by Quantic Dreams’ David Cage–whom you might know of by way of Heavy Rain for the PS3. When starting IP, there will be a couple of things which may prompt you to just
Throwback: Indigo Prophecy Review
Indigo Prophecy is a psychological thriller developed by Quantic Dreams’ David Cage–whom you might know of by way of Heavy Rain for the PS3. When starting IP, there will be a couple of things which may prompt you to just