Posts Tagged 'Comedy'
Borderlands 2 might be funny, but it's not a comedy
The more I play Borderlands 2, the more I like it. But the more I think it’s not really a comedy. Borderlands 2 tries to be a comedy, but all it is a funny action movie. There are many facets
Borderlands 2 might be funny, but it's not a comedy
The more I play Borderlands 2, the more I like it. But the more I think it’s not really a comedy. Borderlands 2 tries to be a comedy, but all it is a funny action movie. There are many facets
That joke isn't funny anymore
Video games aren’t good at making you laugh. They aren’t because, in a video game, you’re supposed to make yourself laugh. Sure, they can have lines that make you chuckle. They can employ absurd sight gags. But the games that
That joke isn't funny anymore
Video games aren’t good at making you laugh. They aren’t because, in a video game, you’re supposed to make yourself laugh. Sure, they can have lines that make you chuckle. They can employ absurd sight gags. But the games that
Dark Scavenger is the carrion crow of video games
The best indie games do one thing well. They have one mechanic, and they build everything around this central idea. Braid’s mechanical core—time traveling platforming—informed every element of its presentation, and it didn’t try to do anything else; it never
Dark Scavenger is the carrion crow of video games
The best indie games do one thing well. They have one mechanic, and they build everything around this central idea. Braid’s mechanical core—time traveling platforming—informed every element of its presentation, and it didn’t try to do anything else; it never
How to sell your indie game
[youtube=http://www.youtube.com/watch?v=XVStZQacSok&fs=1&hl=en_US] Like that. If your game is an indie, there’s probably a lot of people already raving about it. Most of Rock Paper Shotgun, for instance, loves Magicka. But how do you get us from concept, and even gameplay, to
How to sell your indie game
[youtube=http://www.youtube.com/watch?v=XVStZQacSok&fs=1&hl=en_US] Like that. If your game is an indie, there’s probably a lot of people already raving about it. Most of Rock Paper Shotgun, for instance, loves Magicka. But how do you get us from concept, and even gameplay, to