Posts Tagged 'Australia'

(Do it like a brother), do it like a Molydeux

Game Jam, noun. The event of a group of indie game devs get together and create a game in a limited period of time. Peter Molydeux, noun. A parody Twitter account that creates outlandish video game concepts in 140 words.

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(Do it like a brother), do it like a Molydeux

Game Jam, noun. The event of a group of indie game devs get together and create a game in a limited period of time. Peter Molydeux, noun. A parody Twitter account that creates outlandish video game concepts in 140 words.

/ 2 Comments

In defence of Vanille's accent

Here’s the audio version I have narrated. Yes, this different, but equally messy accent do exist in real life/ (Spoiler warning: Final Fantasy XIII and Black Swan) As someone well primed to North American accents through entertainment, and Australian accent

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In defence of Vanille's accent

Here’s the audio version I have narrated. Yes, this different, but equally messy accent do exist in real life/ (Spoiler warning: Final Fantasy XIII and Black Swan) As someone well primed to North American accents through entertainment, and Australian accent

/ One Comment

GGJ 2012 Melbourne(2) – 25 no 24 hours left no tiem for spell check ohmyg

(Part 1 here)   Sunday Spent the night dreaming that I lost my ability to walk, could only roll in circular motions. Breakfast consisted of cereal and coffee. Ate some coffee ground too. Running out of space on paper, just

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GGJ 2012 Melbourne(2) – 25 no 24 hours left no tiem for spell check ohmyg

(Part 1 here)   Sunday Spent the night dreaming that I lost my ability to walk, could only roll in circular motions. Breakfast consisted of cereal and coffee. Ate some coffee ground too. Running out of space on paper, just

/ One Comment

Global Game Jam 2012 Melbourne – game making in 48 hours with 107 brains, 107 potential zombies.

Friday I don’t usually have the feeling that the rest of the day will be a hell of a blast when I’m backing out of a ditch with a half naked man on a tractor laughing at me.  On the

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Global Game Jam 2012 Melbourne – game making in 48 hours with 107 brains, 107 potential zombies.

Friday I don’t usually have the feeling that the rest of the day will be a hell of a blast when I’m backing out of a ditch with a half naked man on a tractor laughing at me.  On the

/ One Comment

Australian Classification: The Beliefs of the Few Dictate the Rights of the Many.

The revised guidelines for Australia’s game classification have been released, and they’re a bit concerning. In the context of violence for example, it reads: “Violence is permitted. High impact violence that is, in context, frequently gratuitous, exploitative and offensive to

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Australian Classification: The Beliefs of the Few Dictate the Rights of the Many.

The revised guidelines for Australia’s game classification have been released, and they’re a bit concerning. In the context of violence for example, it reads: “Violence is permitted. High impact violence that is, in context, frequently gratuitous, exploitative and offensive to

/ Comments Off on Australian Classification: The Beliefs of the Few Dictate the Rights of the Many.

Happy Feet 2 Studio KMM Closing

Only a week after LA Noire developer Team Bondi officially closed its doors, fellow Australian studio and Happy Feet 2 developer KMM Brisbane have announced they have shut down, making them the latest casualty in a slew of recent Australian

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Happy Feet 2 Studio KMM Closing

Only a week after LA Noire developer Team Bondi officially closed its doors, fellow Australian studio and Happy Feet 2 developer KMM Brisbane have announced they have shut down, making them the latest casualty in a slew of recent Australian

/ Comments Off on Happy Feet 2 Studio KMM Closing

Dead Space Developer Visceral Games May Be Gone By Monday

Kotaku Australia are reporting that Dead Space and Dante’s Inferno developer Visceral Games may be shut down by Monday. An employee of the EA-owned Australian studio who asked to remain anonymous informed Kotaku that staff were told that the studio will

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Dead Space Developer Visceral Games May Be Gone By Monday

Kotaku Australia are reporting that Dead Space and Dante’s Inferno developer Visceral Games may be shut down by Monday. An employee of the EA-owned Australian studio who asked to remain anonymous informed Kotaku that staff were told that the studio will

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All nine Australian Attorneys-General now ready for an R18+ rating

A couple of weeks ago Australia finally made formative steps to introducing a long-awaited R18+ rating for video games, with eight of the country’s nine Attorneys-General agreeing in principle to go forward with the motion. The only holdout was New

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All nine Australian Attorneys-General now ready for an R18+ rating

A couple of weeks ago Australia finally made formative steps to introducing a long-awaited R18+ rating for video games, with eight of the country’s nine Attorneys-General agreeing in principle to go forward with the motion. The only holdout was New

/ Comments Off on All nine Australian Attorneys-General now ready for an R18+ rating

R18+ rating for Australia draws one step closer

After years of delays, disagreements and political circle-jerking, all signs point to Australia finally revamping its classification system and introducing an R18+ rating for video games. Australia’s classification body, the Office of Film and Literature Classification, has long trailed the

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R18+ rating for Australia draws one step closer

After years of delays, disagreements and political circle-jerking, all signs point to Australia finally revamping its classification system and introducing an R18+ rating for video games. Australia’s classification body, the Office of Film and Literature Classification, has long trailed the

/ One Comment