Posts Tagged 'Adventure'
Jumpy beam adventure: Pid
Well doesn’t this just look like a game right up my ever-expanding alley? Pid is a 2-D “platform adventure game” that looks to take the idea of the gravity beam from Portal 2 and translate it to 2-D, all the
Jumpy beam adventure: Pid
Well doesn’t this just look like a game right up my ever-expanding alley? Pid is a 2-D “platform adventure game” that looks to take the idea of the gravity beam from Portal 2 and translate it to 2-D, all the
Exploring the Ruins
Jake Elliot’s games have always presented a strong emphasis on nonlinear narrative, and it’s precisely that elusive quality that’s made me appreciate them so much. His two previous works, Last Tuesday and Balloon Diaspora, both addressed alienation, the feeling of
Exploring the Ruins
Jake Elliot’s games have always presented a strong emphasis on nonlinear narrative, and it’s precisely that elusive quality that’s made me appreciate them so much. His two previous works, Last Tuesday and Balloon Diaspora, both addressed alienation, the feeling of
Interview: Jake Elliott of Cardboard Computer
Last week we wrote about Balloon Diaspora, an indie adventure game that challenges a lot of the standard ideas of what an adventure game should be. Instead of focusing on puzzles and obtuse mechanics, it focused on conversation and on
Interview: Jake Elliott of Cardboard Computer
Last week we wrote about Balloon Diaspora, an indie adventure game that challenges a lot of the standard ideas of what an adventure game should be. Instead of focusing on puzzles and obtuse mechanics, it focused on conversation and on
The Weight of Definition: Balloon Diaspora
[youtube http://www.youtube.com/watch?v=_pX0LlPLtTw&w=480&h=390] Balloon Diaspora is a funny little game that’s weighed heavily on me since I’ve played it. It is ethereal and wonderful like a leaf blowing in through an open window in fall, but at its core it asks
The Weight of Definition: Balloon Diaspora
[youtube http://www.youtube.com/watch?v=_pX0LlPLtTw&w=480&h=390] Balloon Diaspora is a funny little game that’s weighed heavily on me since I’ve played it. It is ethereal and wonderful like a leaf blowing in through an open window in fall, but at its core it asks
Review: Cargo
Describing Cargo, the newest game from games as art Russian luminaries Ice Pick Lodge (developers of the impenetrable Pathologic and the penetrable but intense The Void), is both simple and devilishly hard. Let’s get the simple out of the way.
Review: Cargo
Describing Cargo, the newest game from games as art Russian luminaries Ice Pick Lodge (developers of the impenetrable Pathologic and the penetrable but intense The Void), is both simple and devilishly hard. Let’s get the simple out of the way.
Wacky trail of the day: Kentucky Route Zero
[youtube=http://www.youtube.com/watch?v=0pvkCYNhf7M&w=640&h=390] We missed the boat on this extremely hard, but Kentucky Route Zero is a game being made by Cardboard Computer who apparently made games I’ve either not heard of or meant to play in the past. In any case,
Wacky trail of the day: Kentucky Route Zero
[youtube=http://www.youtube.com/watch?v=0pvkCYNhf7M&w=640&h=390] We missed the boat on this extremely hard, but Kentucky Route Zero is a game being made by Cardboard Computer who apparently made games I’ve either not heard of or meant to play in the past. In any case,
Buy Machinarium for 5 Dollars Through 'Pirate Amnesty'
Yes, pirates are the ones to thank for this fantastic sale. “Everybody who downloaded our game illegally (for free) has now a chance to redeem himself and get the latest version of the game (Win+Mac+Linux) and it’s fantastic Soundtrack only
Buy Machinarium for 5 Dollars Through 'Pirate Amnesty'
Yes, pirates are the ones to thank for this fantastic sale. “Everybody who downloaded our game illegally (for free) has now a chance to redeem himself and get the latest version of the game (Win+Mac+Linux) and it’s fantastic Soundtrack only