Posts Tagged 'action'
Orcs Must Die! 2 as Mousetrap
I have a distinct childhood memory of the board game Mousetrap. I had a set that I inherited, like many of my youthful amusements, from my older sister. It was well-worn and woefully incomplete; many of the titular “trap” components
Orcs Must Die! 2 as Mousetrap
I have a distinct childhood memory of the board game Mousetrap. I had a set that I inherited, like many of my youthful amusements, from my older sister. It was well-worn and woefully incomplete; many of the titular “trap” components
Roots over Reboots: Talking Double Dragon Neon with WayForward's Sean Velasco
Double Dragon Neon’s beating up people this September in a world where brawlers aren’t the mainstay. We get the occasional one that breaks the mold of not only being just a brawler, but also offering deep combat like Castle Crashers
Roots over Reboots: Talking Double Dragon Neon with WayForward's Sean Velasco
Double Dragon Neon’s beating up people this September in a world where brawlers aren’t the mainstay. We get the occasional one that breaks the mold of not only being just a brawler, but also offering deep combat like Castle Crashers
How do you Solve a Problem Like Max Payne?
The man is a high-functioning alcoholic. He spends his nights drinking himself into oblivion while the light of day finds him planting heavy metals deep into the flesh of his enemies with the biologically-ingrained certainty of a fifth generation lead
How do you Solve a Problem Like Max Payne?
The man is a high-functioning alcoholic. He spends his nights drinking himself into oblivion while the light of day finds him planting heavy metals deep into the flesh of his enemies with the biologically-ingrained certainty of a fifth generation lead
Review: Rochard
Not at all what I was expecting. When you hear the title Rochard you think of something discreet, something possibly French, something with gravity based platforming and shooting (okay, I knew that before I went in). You expect an experimental,
Review: Rochard
Not at all what I was expecting. When you hear the title Rochard you think of something discreet, something possibly French, something with gravity based platforming and shooting (okay, I knew that before I went in). You expect an experimental,
Where Have All The Genres Gone?
Games have changed a lot over the past few years. And I’m not just talking about that whole motion controls Kinect bullshit. I’m still hoping that fad fizzles out fairly soon. No, the change I’m talking about is certainly more
Where Have All The Genres Gone?
Games have changed a lot over the past few years. And I’m not just talking about that whole motion controls Kinect bullshit. I’m still hoping that fad fizzles out fairly soon. No, the change I’m talking about is certainly more