Interview with Michal Marcinkowski, Designer Behind King Arthur's Gold
Ever since I first heard of King Arthur’s Gold I knew it wasn’t a game I could pass up. With its 2D design and focus on objective based PVP, KAG oozes charm. The idea behind KAG was dreamed
Interview with Michal Marcinkowski, Designer Behind King Arthur's Gold
Ever since I first heard of King Arthur’s Gold I knew it wasn’t a game I could pass up. With its 2D design and focus on objective based PVP, KAG oozes charm. The idea behind KAG was dreamed
Terraria 1.0.4 patch is live!
As a Terraria junkie I feel it is my duty to keep you all informed, and I apologize for not reporting on the 1.0.3 patch when it hit. This latest update brings many new additions to the game, fixes the
Terraria 1.0.4 patch is live!
As a Terraria junkie I feel it is my duty to keep you all informed, and I apologize for not reporting on the 1.0.3 patch when it hit. This latest update brings many new additions to the game, fixes the
Visible Puppeteers
Breaking the immersion is a popular criticism in games these days. Perhaps not with those exact words, but anything that pulls a player out of the world within the game for any reason, be it a bug or an imperfect
Visible Puppeteers
Breaking the immersion is a popular criticism in games these days. Perhaps not with those exact words, but anything that pulls a player out of the world within the game for any reason, be it a bug or an imperfect
3 Days After Wii U's Announcement, Its Future Already Looks Bleak
 Preface: Already, I know a lot of you will say it’s far too early to make the bold claim my headline infers. “The console isn’t coming out for another year at the earliest. A lot can change in 12-18
3 Days After Wii U's Announcement, Its Future Already Looks Bleak
 Preface: Already, I know a lot of you will say it’s far too early to make the bold claim my headline infers. “The console isn’t coming out for another year at the earliest. A lot can change in 12-18
Have A Fantasy? You Might Help Polymorphous Perversity
Polymorphous Perversity is the upcoming controversial RPG currently in development by Nicolau Chaud. Progress on development is going slowly but surely, by the looks of it. One may note that the development blog has a curious page titled “Bathroom Wall.”
Have A Fantasy? You Might Help Polymorphous Perversity
Polymorphous Perversity is the upcoming controversial RPG currently in development by Nicolau Chaud. Progress on development is going slowly but surely, by the looks of it. One may note that the development blog has a curious page titled “Bathroom Wall.”
Playing to Pay: PLEX in EVE Online
Don’t you wish that you could pay for an MMO with in game currency? Player A says I’m an epic level elf cleric, I’m leader of the top guild on my server, and if I want it to stay that
Playing to Pay: PLEX in EVE Online
Don’t you wish that you could pay for an MMO with in game currency? Player A says I’m an epic level elf cleric, I’m leader of the top guild on my server, and if I want it to stay that
CliffyB Says: E3 2011 Edition (On Gear's Story, Mobile Development and Hackers)
Our favorite dudebro of the industry had some interesting things to say during the conference in LA this week. First, in regards to the Gears 3 storyline: speaking to Jim Sterling of Destructoid, Cliff revealed that he was puzzled that
CliffyB Says: E3 2011 Edition (On Gear's Story, Mobile Development and Hackers)
Our favorite dudebro of the industry had some interesting things to say during the conference in LA this week. First, in regards to the Gears 3 storyline: speaking to Jim Sterling of Destructoid, Cliff revealed that he was puzzled that
JE Sawyer Comments on Writing Characters From Marginalized Groups
JE Sawyer, lead gameplay designer and project director of Fallout New Vegas, recently commented on his personal blog regarding how to write characters hailing from marginalized groups in video games. In this post, he notes four major points: “Represent marginalized
JE Sawyer Comments on Writing Characters From Marginalized Groups
JE Sawyer, lead gameplay designer and project director of Fallout New Vegas, recently commented on his personal blog regarding how to write characters hailing from marginalized groups in video games. In this post, he notes four major points: “Represent marginalized
Mass Effect 3 Live Action Trailer
Get. Hype. Bioware is getting ridiculously good at trailers, aren’t they? Things of interest: ‘real life’ omnitool, Reapers and Husks. Oh, and major cities being attacked.
Mass Effect 3 Live Action Trailer
Get. Hype. Bioware is getting ridiculously good at trailers, aren’t they? Things of interest: ‘real life’ omnitool, Reapers and Husks. Oh, and major cities being attacked.
Roundup of Unusual Size: Stock Drops and Bouncy Castles
Nightmare Mode is republishing Dire Critic’s ‘Roundup of Unusual Size’, a collection of links put together by site friend, Kris Ligman. It’s like Critical Distance, except we post on the six days of the week that Ben Abraham doesn’t, and
Roundup of Unusual Size: Stock Drops and Bouncy Castles
Nightmare Mode is republishing Dire Critic’s ‘Roundup of Unusual Size’, a collection of links put together by site friend, Kris Ligman. It’s like Critical Distance, except we post on the six days of the week that Ben Abraham doesn’t, and