The cold science of Pokémon

On the fifth of July, 1996, Dolly was born–the world’s first mammal to be cloned from an adult somatic cell. While Dolly was not the first cloned animal in the world, she quickly became a media darling and a cultural

/ 23 Comments

The cold science of Pokémon

On the fifth of July, 1996, Dolly was born–the world’s first mammal to be cloned from an adult somatic cell. While Dolly was not the first cloned animal in the world, she quickly became a media darling and a cultural

/ 23 Comments

Nightmare Mode is back

I’m not going to write an essay about how we’re going to save games journalism or we’re the bastion of games criticism. What I will say:

/ 10 Comments

Nightmare Mode is back

I’m not going to write an essay about how we’re going to save games journalism or we’re the bastion of games criticism. What I will say:

/ 10 Comments

Hiatus

Some of you might have noticed we aren’t updating much. Nightmare Mode is currently on hiatus as I take the time to reconsider our approach and ethos. We will post the occasional thing in the coming couple of months, as

/ 5 Comments

Hiatus

Some of you might have noticed we aren’t updating much. Nightmare Mode is currently on hiatus as I take the time to reconsider our approach and ethos. We will post the occasional thing in the coming couple of months, as

/ 5 Comments

Love in the Time of Shooters: A Conversation with Brendon Chung

  Brendon Chung is the man behind Blendo Games, which has produced a string of top-notch indie games since the studio’s founding in 2009, most recently Atom Zombie Smasher and Thirty Flights of Loving. Before PAX, I caught up with him to talk about

/ 5 Comments

Love in the Time of Shooters: A Conversation with Brendon Chung

  Brendon Chung is the man behind Blendo Games, which has produced a string of top-notch indie games since the studio’s founding in 2009, most recently Atom Zombie Smasher and Thirty Flights of Loving. Before PAX, I caught up with him to talk about

/ 5 Comments

Universal consistency in Thirty Flights of Loving

I’m one of the Wednesday Warriors, the kind of people who go to their comics shops every Wednesday to pick up newly released serial titles. When others question why I read four X-Men books a month, not understanding the allure

/ One Comment

Universal consistency in Thirty Flights of Loving

I’m one of the Wednesday Warriors, the kind of people who go to their comics shops every Wednesday to pick up newly released serial titles. When others question why I read four X-Men books a month, not understanding the allure

/ One Comment

Post Tenebras Lux: The Jump from Majora's Mask to Wind Waker

Compared to the more earthy visuals of Ocarina of Time and the dark nuances of Majora’s Mask (recently discussed by Nightmare Mode’s own Daryl Heard) Wind Waker can seem an ocean away from its predecessors. The length and breadth of

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Post Tenebras Lux: The Jump from Majora's Mask to Wind Waker

Compared to the more earthy visuals of Ocarina of Time and the dark nuances of Majora’s Mask (recently discussed by Nightmare Mode’s own Daryl Heard) Wind Waker can seem an ocean away from its predecessors. The length and breadth of

/ Comments Off on Post Tenebras Lux: The Jump from Majora's Mask to Wind Waker

Falling in Love: A Thirty Flights of Loving Review

  It was around the six minute mark when I realized my mouth was open. I wasn’t mouthbreathing, or mumbling to myself, or laughing (that came later); I was simply in awe. I cannot conjure up enough superlatives to describe

/ 2 Comments

Falling in Love: A Thirty Flights of Loving Review

  It was around the six minute mark when I realized my mouth was open. I wasn’t mouthbreathing, or mumbling to myself, or laughing (that came later); I was simply in awe. I cannot conjure up enough superlatives to describe

/ 2 Comments

On Entitlement: Are We Whiners, Or Just Passionate?

Image by Daniel Horacio Agostini, licensed under Creative Commons Just when you thought the word ‘fanboy’ had gone away and gamers could have conversations without throwing trite slurs at each other, there’s a new villain in town: ‘entitled’. It crops

/ 2 Comments

On Entitlement: Are We Whiners, Or Just Passionate?

Image by Daniel Horacio Agostini, licensed under Creative Commons Just when you thought the word ‘fanboy’ had gone away and gamers could have conversations without throwing trite slurs at each other, there’s a new villain in town: ‘entitled’. It crops

/ 2 Comments

Skyward Sword as the end of the monomyth

Approaching the launch of The Legend of Zelda: Skyward Sword, Nintendo made a great fuss about the chronology of its sundry Zelda titles, a thing that precisely no one outside of Zelda fan forums cared about. The chronology of The

/ 9 Comments

Skyward Sword as the end of the monomyth

Approaching the launch of The Legend of Zelda: Skyward Sword, Nintendo made a great fuss about the chronology of its sundry Zelda titles, a thing that precisely no one outside of Zelda fan forums cared about. The chronology of The

/ 9 Comments

Martial Artists: How Fighting Games Can Look As Good As They Play

Fighting games are a genre with complex structure, fierce competition,  and devoted player bases worldwide. Despite rising popularity, fighting games aren’t appreciated for their aesthetics. Instead, their mechanics take focus, and define what makes them different—but this is a mistake. Visual

/ 6 Comments

Martial Artists: How Fighting Games Can Look As Good As They Play

Fighting games are a genre with complex structure, fierce competition,  and devoted player bases worldwide. Despite rising popularity, fighting games aren’t appreciated for their aesthetics. Instead, their mechanics take focus, and define what makes them different—but this is a mistake. Visual

/ 6 Comments