Shinji Mikami on Vanquish
Andriasang has an interview with Vanquish’s director, Shinji Mikami that elucidates on some interesting new details about the game. As per usual, we bring these details to you! The game, unsurprisingly, has its own take on bullet time/witch time/pig tiems.
Shinji Mikami on Vanquish
Andriasang has an interview with Vanquish’s director, Shinji Mikami that elucidates on some interesting new details about the game. As per usual, we bring these details to you! The game, unsurprisingly, has its own take on bullet time/witch time/pig tiems.
Deathspank!
Dispenser of Justice Vanquisher of Evil Hero To the Downtrodden Probably all things no one says about Deathspank, the name of the protagonist in….Deathspank. Deathspank is an action RPG developed by Hothead which will release on XBL and PSN sometime
Deathspank!
Dispenser of Justice Vanquisher of Evil Hero To the Downtrodden Probably all things no one says about Deathspank, the name of the protagonist in….Deathspank. Deathspank is an action RPG developed by Hothead which will release on XBL and PSN sometime
Dying and Lucifel in El Shaddai
Just yesterday, when speaking of El Shaddai I was drawing comparisons to Prince of Persia, and today Game Informer has validated my suspicions. Though having a predominant focus on combat, there’s definitely a platforming element to this game–that much we
Dying and Lucifel in El Shaddai
Just yesterday, when speaking of El Shaddai I was drawing comparisons to Prince of Persia, and today Game Informer has validated my suspicions. Though having a predominant focus on combat, there’s definitely a platforming element to this game–that much we
Paul Wedgwood Talks Brink
Gametrailers has 8 minutes of Brink footage narrated by Brink’s Game director, Paul Wedgwood. Fortunately, you don’t have to go over there to learn all the cool new details revealed in the video…we’ve even got screenshots for your viewing pleasure!
Paul Wedgwood Talks Brink
Gametrailers has 8 minutes of Brink footage narrated by Brink’s Game director, Paul Wedgwood. Fortunately, you don’t have to go over there to learn all the cool new details revealed in the video…we’ve even got screenshots for your viewing pleasure!
Multiplicity and Identity Mitigation in Video Games
Where before we traditionally thought of identity as a monolithic construct, modernity demands recognition of multiplicity and fragmented identities. Okay, that’s a mouthful, what the heck am I saying? Well, think about how people with multiple identities are more likely
Multiplicity and Identity Mitigation in Video Games
Where before we traditionally thought of identity as a monolithic construct, modernity demands recognition of multiplicity and fragmented identities. Okay, that’s a mouthful, what the heck am I saying? Well, think about how people with multiple identities are more likely
Platformer Revival
How popular is that classic old school 2D sides-crolling platformer? Pretty damn popular, I’d say. The reaction to the Retro Studios-developed Donkey Kong Country for Wii proves it. Add Metroid Prime: Other M and the direction that game is taking,
Platformer Revival
How popular is that classic old school 2D sides-crolling platformer? Pretty damn popular, I’d say. The reaction to the Retro Studios-developed Donkey Kong Country for Wii proves it. Add Metroid Prime: Other M and the direction that game is taking,
Post Pretty
I’ve been meaning to write about Enslaved, the new game from Ninja Theory, for a while now. I’ve not gotten around to it, though, which is likely to be the fate of the game itself, entering a market crowded with
Post Pretty
I’ve been meaning to write about Enslaved, the new game from Ninja Theory, for a while now. I’ve not gotten around to it, though, which is likely to be the fate of the game itself, entering a market crowded with
Less Is More
Remember the trailer we posted for El Shaddai? Now, at the time, I couldn’t exactly tell what was gameplay and what was a cinematic. Now, I realize why: there was no HUD that cried out “THIS IS GAMEPLAY FOOTAGE,” and
Less Is More
Remember the trailer we posted for El Shaddai? Now, at the time, I couldn’t exactly tell what was gameplay and what was a cinematic. Now, I realize why: there was no HUD that cried out “THIS IS GAMEPLAY FOOTAGE,” and
Brink Pushed Back, Other Details
The Brink Twitter is the bearer of bad news: Brink’s release date has been pushed back to Spring 2011. Initially, I was upset by this announcement, but then I remembered that I probably have way too many games to buy
Brink Pushed Back, Other Details
The Brink Twitter is the bearer of bad news: Brink’s release date has been pushed back to Spring 2011. Initially, I was upset by this announcement, but then I remembered that I probably have way too many games to buy
ALAN WAKE – Review
ALAN WAKE is a videogame developed by Remedy Entertainment and published by Microsoft Game Studios for the Xbox 360. It was directed by MIKAEL KASURINEN and SAM LAKE. This article contains the following type of spoiler: Game’s description (basic story
ALAN WAKE – Review
ALAN WAKE is a videogame developed by Remedy Entertainment and published by Microsoft Game Studios for the Xbox 360. It was directed by MIKAEL KASURINEN and SAM LAKE. This article contains the following type of spoiler: Game’s description (basic story