Video Games
Superbrothers: Sword & Sworcery EP Review
It’s not a game. It’s a “psycho-social audiovisual experiment”. Yeah… anyways… SUPERBROTHERS: SWORD & SWORCERY EP is a videogame developed and published by Superbrothers and Capybara Games for the iPhone and the iPad. The iPad version was played for the
Superbrothers: Sword & Sworcery EP Review
It’s not a game. It’s a “psycho-social audiovisual experiment”. Yeah… anyways… SUPERBROTHERS: SWORD & SWORCERY EP is a videogame developed and published by Superbrothers and Capybara Games for the iPhone and the iPad. The iPad version was played for the
Bullet Time in Brazil: Rockstar on Max Payne 3
Max Payne is a series predicated on aesthetic. It may have popularized bullet-time and third-person shooting, but its real strength is its use of film-noir tropes – its deeply flawed protagonist, revenge plot, perennially stormy nights, comic-book panel exposition and
Bullet Time in Brazil: Rockstar on Max Payne 3
Max Payne is a series predicated on aesthetic. It may have popularized bullet-time and third-person shooting, but its real strength is its use of film-noir tropes – its deeply flawed protagonist, revenge plot, perennially stormy nights, comic-book panel exposition and
Uncharted 3 To Focus on Fist Fighting and Characterization
If you were one of the 1.5 million Playstation 3 users that had the chance to play the Uncharted 3: Drake’s Deception beta this summer, you may have noticed that the developers have put a stronger emphasis on hand to hand
Uncharted 3 To Focus on Fist Fighting and Characterization
If you were one of the 1.5 million Playstation 3 users that had the chance to play the Uncharted 3: Drake’s Deception beta this summer, you may have noticed that the developers have put a stronger emphasis on hand to hand
The Binding of Isaac – PC Game Review
God said to Abraham, “Kill me a son.” Abraham said, “Man, you must be puttin’ me on.” God say, “No.” Abe say, “What?” God say, “You can do what you want, Abe, but the next time you see me comin’
The Binding of Isaac – PC Game Review
God said to Abraham, “Kill me a son.” Abraham said, “Man, you must be puttin’ me on.” God say, “No.” Abe say, “What?” God say, “You can do what you want, Abe, but the next time you see me comin’
Death and a Platformer: The End
BBC’s The End has a laudable goal: to get people to think about death. As such, it falls under the encompassing banner of educational games, but it presents its concepts in a way that makes them seem unlike any sort
Death and a Platformer: The End
BBC’s The End has a laudable goal: to get people to think about death. As such, it falls under the encompassing banner of educational games, but it presents its concepts in a way that makes them seem unlike any sort
E.Y.E. Divine Cybermancy review
I love weird things. The absurd and the surreal are always welcome additions to my life, and I tend to gravitate towards these things. Bizarre speculative fiction worlds filled with trans-humanism and rich histories involving mushroom people and fungus based
E.Y.E. Divine Cybermancy review
I love weird things. The absurd and the surreal are always welcome additions to my life, and I tend to gravitate towards these things. Bizarre speculative fiction worlds filled with trans-humanism and rich histories involving mushroom people and fungus based
Naughty Dog Dishes on Storytelling and Uncharted 4
The Uncharted series has mesmerized gamers with its exceptional graphics, precise gameplay, and innovative environmental interactions but what really sets it apart from the average shooter is its ability to tell a great story. Naughty Dog’s focus on weaving history
Naughty Dog Dishes on Storytelling and Uncharted 4
The Uncharted series has mesmerized gamers with its exceptional graphics, precise gameplay, and innovative environmental interactions but what really sets it apart from the average shooter is its ability to tell a great story. Naughty Dog’s focus on weaving history
Journey Developers Discuss Game Philosophy and Relationship With Sony
Long in the works, Journey is the ambitious upcoming PS3 title by acclaimed indie studio, thatgamecompany. Set in a vast desert with minimalist principles, producer Robin Hunicke has recently discussed many of the team’s inspirations, design philosophies, and challenges that
Journey Developers Discuss Game Philosophy and Relationship With Sony
Long in the works, Journey is the ambitious upcoming PS3 title by acclaimed indie studio, thatgamecompany. Set in a vast desert with minimalist principles, producer Robin Hunicke has recently discussed many of the team’s inspirations, design philosophies, and challenges that
Direction of Uncharted Heavily Influenced by Xbox Shooters
How close was Nathan Drake to being an elf? An article in the 209th issue of Play revealed that Naughty Dog’s original plans for the Uncharted games were much different than the final product. Apparently, the Playstation 3 exclusives were
Direction of Uncharted Heavily Influenced by Xbox Shooters
How close was Nathan Drake to being an elf? An article in the 209th issue of Play revealed that Naughty Dog’s original plans for the Uncharted games were much different than the final product. Apparently, the Playstation 3 exclusives were
Frostbite 2.0 is a Hell of an Engine
There are a few things about the handling of Battlefield 3 that are troubling – Origin exclusivity and the Online Pass come to mind – but DICE can’t be faulted for their new engine, which looks to be as cutting
Frostbite 2.0 is a Hell of an Engine
There are a few things about the handling of Battlefield 3 that are troubling – Origin exclusivity and the Online Pass come to mind – but DICE can’t be faulted for their new engine, which looks to be as cutting