Video Games

Superbrothers: Sword & Sworcery EP Review

It’s not a game. It’s a “psycho-social audiovisual experiment”. Yeah… anyways… SUPERBROTHERS: SWORD & SWORCERY EP is a videogame developed and published by Superbrothers and Capybara Games for the iPhone and the iPad. The iPad version was played for the

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Superbrothers: Sword & Sworcery EP Review

It’s not a game. It’s a “psycho-social audiovisual experiment”. Yeah… anyways… SUPERBROTHERS: SWORD & SWORCERY EP is a videogame developed and published by Superbrothers and Capybara Games for the iPhone and the iPad. The iPad version was played for the

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Bullet Time in Brazil: Rockstar on Max Payne 3

Max Payne is a series predicated on aesthetic. It may have popularized bullet-time and third-person shooting, but its real strength is its use of film-noir tropes – its deeply flawed protagonist, revenge plot, perennially stormy nights, comic-book panel exposition and

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Bullet Time in Brazil: Rockstar on Max Payne 3

Max Payne is a series predicated on aesthetic. It may have popularized bullet-time and third-person shooting, but its real strength is its use of film-noir tropes – its deeply flawed protagonist, revenge plot, perennially stormy nights, comic-book panel exposition and

/ One Comment

Uncharted 3 To Focus on Fist Fighting and Characterization

If you were one of the 1.5 million Playstation 3 users that had the chance to play the Uncharted 3: Drake’s Deception beta this summer, you may have noticed that the developers have put a stronger emphasis on hand to hand

/ One Comment

Uncharted 3 To Focus on Fist Fighting and Characterization

If you were one of the 1.5 million Playstation 3 users that had the chance to play the Uncharted 3: Drake’s Deception beta this summer, you may have noticed that the developers have put a stronger emphasis on hand to hand

/ One Comment

The Binding of Isaac – PC Game Review

God said to Abraham, “Kill me a son.” Abraham said, “Man, you must be puttin’ me on.” God say, “No.” Abe say, “What?” God say, “You can do what you want, Abe, but the next time you see me comin’

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The Binding of Isaac – PC Game Review

God said to Abraham, “Kill me a son.” Abraham said, “Man, you must be puttin’ me on.” God say, “No.” Abe say, “What?” God say, “You can do what you want, Abe, but the next time you see me comin’

/ 2 Comments

Death and a Platformer: The End

BBC’s The End has a laudable goal: to get people to think about death. As such, it falls under the encompassing banner of educational games, but it presents its concepts in a way that makes them seem unlike any sort

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Death and a Platformer: The End

BBC’s The End has a laudable goal: to get people to think about death. As such, it falls under the encompassing banner of educational games, but it presents its concepts in a way that makes them seem unlike any sort

/ Comments Off on Death and a Platformer: The End

E.Y.E. Divine Cybermancy review

I love weird things. The absurd and the surreal are always welcome additions to my life, and I tend to gravitate towards these things. Bizarre speculative fiction worlds filled with trans-humanism and rich histories involving mushroom people and fungus based

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E.Y.E. Divine Cybermancy review

I love weird things. The absurd and the surreal are always welcome additions to my life, and I tend to gravitate towards these things. Bizarre speculative fiction worlds filled with trans-humanism and rich histories involving mushroom people and fungus based

/ Comments Off on E.Y.E. Divine Cybermancy review

Naughty Dog Dishes on Storytelling and Uncharted 4

The Uncharted series has mesmerized gamers with its exceptional graphics, precise gameplay, and innovative environmental interactions but what really sets it apart from the average shooter is its ability to tell a great story. Naughty Dog’s focus on weaving history

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Naughty Dog Dishes on Storytelling and Uncharted 4

The Uncharted series has mesmerized gamers with its exceptional graphics, precise gameplay, and innovative environmental interactions but what really sets it apart from the average shooter is its ability to tell a great story. Naughty Dog’s focus on weaving history

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Journey Developers Discuss Game Philosophy and Relationship With Sony

Long in the works, Journey is the ambitious upcoming PS3 title by acclaimed indie studio, thatgamecompany. Set in a vast desert with minimalist principles, producer Robin Hunicke has recently discussed many of the team’s inspirations, design philosophies, and challenges that

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Journey Developers Discuss Game Philosophy and Relationship With Sony

Long in the works, Journey is the ambitious upcoming PS3 title by acclaimed indie studio, thatgamecompany. Set in a vast desert with minimalist principles, producer Robin Hunicke has recently discussed many of the team’s inspirations, design philosophies, and challenges that

/ One Comment

Direction of Uncharted Heavily Influenced by Xbox Shooters

How close was Nathan Drake to being an elf? An article in the 209th issue of Play revealed that Naughty Dog’s original plans for the Uncharted games were much different than the final product. Apparently, the Playstation 3 exclusives were

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Direction of Uncharted Heavily Influenced by Xbox Shooters

How close was Nathan Drake to being an elf? An article in the 209th issue of Play revealed that Naughty Dog’s original plans for the Uncharted games were much different than the final product. Apparently, the Playstation 3 exclusives were

/ Comments Off on Direction of Uncharted Heavily Influenced by Xbox Shooters

Frostbite 2.0 is a Hell of an Engine

There are a few things about the handling of Battlefield 3 that are troubling – Origin exclusivity and the Online Pass come to mind – but DICE can’t be faulted for their new engine, which looks to be as cutting

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Frostbite 2.0 is a Hell of an Engine

There are a few things about the handling of Battlefield 3 that are troubling – Origin exclusivity and the Online Pass come to mind – but DICE can’t be faulted for their new engine, which looks to be as cutting

/ Comments Off on Frostbite 2.0 is a Hell of an Engine