Opinion

A plot analysis of the Modern Warfare trilogy: Part 1 – Illusions of grandeur

Heavy spoilers for all the Modern Warfare games hide beyond this. Proceed with caution! Call of Duty games have come to represent everything ”hardcore” gamers loathe about the industry. It is the lifeblood of the biggest publishing monolith, Activision, and

/ Comments Off on A plot analysis of the Modern Warfare trilogy: Part 1 – Illusions of grandeur

A plot analysis of the Modern Warfare trilogy: Part 1 – Illusions of grandeur

Heavy spoilers for all the Modern Warfare games hide beyond this. Proceed with caution! Call of Duty games have come to represent everything ”hardcore” gamers loathe about the industry. It is the lifeblood of the biggest publishing monolith, Activision, and

/ Comments Off on A plot analysis of the Modern Warfare trilogy: Part 1 – Illusions of grandeur

Assassin's Creed 3 is true, speculation is permitted

It’s hard to decide whether to praise or berate Ubisoft for putting out an announcement for AC3 with nothing more than a release date (October 30th) and the news that it’s been in development for three years. The fact that game announcements can even happen like this especially coming from a company that could afford twenty seven marketing departments if they were needed is truly surprising. Whether you’re Half Life 3 or Primal Rage 2, it doesn’t make sense to announce a new product without at least something for people to look at or some news to get excited about even if it’s teaser trailer with some simple motion graphics of the game’s title or juicy details like, “Assassin’s Creed 3 will feature a third hidden blade hidden in the new protagonist’s boot!” Everyone already knew AC3 was coming out this year, but it just seems like the inevitable kickass trailer we’re going to get at E3 this year has been soiled by this squeezed-out fart of an announcement.

That said, it’s a few days later and we’ve had time to calm down.

/ One Comment

Assassin's Creed 3 is true, speculation is permitted

It’s hard to decide whether to praise or berate Ubisoft for putting out an announcement for AC3 with nothing more than a release date (October 30th) and the news that it’s been in development for three years. The fact that game announcements can even happen like this especially coming from a company that could afford twenty seven marketing departments if they were needed is truly surprising. Whether you’re Half Life 3 or Primal Rage 2, it doesn’t make sense to announce a new product without at least something for people to look at or some news to get excited about even if it’s teaser trailer with some simple motion graphics of the game’s title or juicy details like, “Assassin’s Creed 3 will feature a third hidden blade hidden in the new protagonist’s boot!” Everyone already knew AC3 was coming out this year, but it just seems like the inevitable kickass trailer we’re going to get at E3 this year has been soiled by this squeezed-out fart of an announcement.

That said, it’s a few days later and we’ve had time to calm down.

/ One Comment

The choice is a lie

Photo by ppdigital There seems to be an opinion rolling around in the game community that games are about choice and about player agency, and that one core strength of games is their empowerment of audiences by putting the audience

/ 22 Comments

The choice is a lie

Photo by ppdigital There seems to be an opinion rolling around in the game community that games are about choice and about player agency, and that one core strength of games is their empowerment of audiences by putting the audience

/ 22 Comments

Has Double Fine resurrected the adventure genre?

Not twenty four hours ago the adventure game was as dead as its been for ten plus years. It was a Romero zombie, shambling but ineffably moving. Telltale’s Jurassic Park series has been a bullet in the leg, but that

/ 5 Comments

Has Double Fine resurrected the adventure genre?

Not twenty four hours ago the adventure game was as dead as its been for ten plus years. It was a Romero zombie, shambling but ineffably moving. Telltale’s Jurassic Park series has been a bullet in the leg, but that

/ 5 Comments

"Kingdoms Of Amalur: Reckoning": Demo Impressions

I’ve been looking forward to the release of Kingdoms of Amalur: Reckoning (KoA:R) since I first heard about it, not least of all because of the names associated with it’s production. There’s Ken Rolston, lead designer on two of the

/ Comments Off on "Kingdoms Of Amalur: Reckoning": Demo Impressions

"Kingdoms Of Amalur: Reckoning": Demo Impressions

I’ve been looking forward to the release of Kingdoms of Amalur: Reckoning (KoA:R) since I first heard about it, not least of all because of the names associated with it’s production. There’s Ken Rolston, lead designer on two of the

/ Comments Off on "Kingdoms Of Amalur: Reckoning": Demo Impressions

L.A. NOIRE and the Story That Wasn't There

Hank Quinlan: “Come on, read my future for me.”

In some ways, a game based on Film Noir would be the anti-GTA. Ah, the GTA series! The pursuit of the American Dream! To fight that good fight requires a great deal of optimist, no? The optimist believes the future is within his grasp.

Tanya: “You haven’t got any.”

Noir Films, however, are filled with pessimists who already know that the game they are playing is futile. That what they are playing is actually a poker game of death.

“What do you mean?”

The world is merciless. It’s unforgiving. We are already doomed no matter what we do. In the search of the American Dream, the fall from glory is a surprise; in Film Noir, the surprise would be not to fall from glory.

L.A. Noire isn’t the anti-GTA. It certainly isn’t the gaming equivalent to L.A. Confidential… or Double Indemnity …or even Who Framed Roger Rabbit. L.A. Noire may be many things – but it certainly isn’t Noir.

“Your future is all used up.”

/ 5 Comments

L.A. NOIRE and the Story That Wasn't There

Hank Quinlan: “Come on, read my future for me.”

In some ways, a game based on Film Noir would be the anti-GTA. Ah, the GTA series! The pursuit of the American Dream! To fight that good fight requires a great deal of optimist, no? The optimist believes the future is within his grasp.

Tanya: “You haven’t got any.”

Noir Films, however, are filled with pessimists who already know that the game they are playing is futile. That what they are playing is actually a poker game of death.

“What do you mean?”

The world is merciless. It’s unforgiving. We are already doomed no matter what we do. In the search of the American Dream, the fall from glory is a surprise; in Film Noir, the surprise would be not to fall from glory.

L.A. Noire isn’t the anti-GTA. It certainly isn’t the gaming equivalent to L.A. Confidential… or Double Indemnity …or even Who Framed Roger Rabbit. L.A. Noire may be many things – but it certainly isn’t Noir.

“Your future is all used up.”

/ 5 Comments

Jonas' Year 2011 In Retrospect

    Ah, and so another Christmas season has passed. We have entered a new year as the sky exploded with fireworks: 2012! Doesn’t it sound wonderfully futuristic? Like we should be getting flying cars and androids? For the moment,

/ One Comment

Jonas' Year 2011 In Retrospect

    Ah, and so another Christmas season has passed. We have entered a new year as the sky exploded with fireworks: 2012! Doesn’t it sound wonderfully futuristic? Like we should be getting flying cars and androids? For the moment,

/ One Comment

The Most Dangerous Game: Multiplayer in Assassin's Creed

  The multiplayer in Assassin’s Creed is fun. A lot of fun. The kind of fun that is rare in most multiplayer games and the kind of fun that makes a person want to write an article about it with

/ 3 Comments

The Most Dangerous Game: Multiplayer in Assassin's Creed

  The multiplayer in Assassin’s Creed is fun. A lot of fun. The kind of fun that is rare in most multiplayer games and the kind of fun that makes a person want to write an article about it with

/ 3 Comments

Companions and Followers: Why Do We Care?

Though the ideas of companions and followers is nothing new in the Massively Multiplayer Online Game (MMO) sphere, Star Wars: The Old Republic (SWTOR) is perhaps the first to pin it’s hopes of success on it, trying to set itself

/ 8 Comments

Companions and Followers: Why Do We Care?

Though the ideas of companions and followers is nothing new in the Massively Multiplayer Online Game (MMO) sphere, Star Wars: The Old Republic (SWTOR) is perhaps the first to pin it’s hopes of success on it, trying to set itself

/ 8 Comments

Cold Pornography: How Interpretation Got Sucky

  Just when you thought videogame culture was on the upswing, in swoops Nintendo with the Official Legend of Zelda Timeline. Balls. …People probably expect that sort of statement from me by now. Ever since my friend called me up

/ 6 Comments

Cold Pornography: How Interpretation Got Sucky

  Just when you thought videogame culture was on the upswing, in swoops Nintendo with the Official Legend of Zelda Timeline. Balls. …People probably expect that sort of statement from me by now. Ever since my friend called me up

/ 6 Comments