Opinion

EA's E3 Conference for Everyone.

Funny-to-say name out of the way, EA has quite the stable of games. Mass Effect 3, Battlefield 3, SSX, The Old Republic… and many more. Most of which it showed, and most was great. Pepper in a few surprises here

/ One Comment

EA's E3 Conference for Everyone.

Funny-to-say name out of the way, EA has quite the stable of games. Mass Effect 3, Battlefield 3, SSX, The Old Republic… and many more. Most of which it showed, and most was great. Pepper in a few surprises here

/ One Comment

Nintendo Rapid Reactions

The thing about E3 is that every year is the same: every year you expect something fantastic, and every year it just fails to deliver. Coming off a day of four disappointing press conferences, surely we could expect Nintendo to

/ One Comment

Nintendo Rapid Reactions

The thing about E3 is that every year is the same: every year you expect something fantastic, and every year it just fails to deliver. Coming off a day of four disappointing press conferences, surely we could expect Nintendo to

/ One Comment

Is Anya Stroud Being Changed To Fit Gender Stereotypes In Gears of War 3?

Full disclosure: the post has been edited to address some of the issues brought up in the comments. Oh, one of these posts, you may be thinking to yourself. Let’s just get some things out of the way before I

/ 16 Comments

Is Anya Stroud Being Changed To Fit Gender Stereotypes In Gears of War 3?

Full disclosure: the post has been edited to address some of the issues brought up in the comments. Oh, one of these posts, you may be thinking to yourself. Let’s just get some things out of the way before I

/ 16 Comments

Minimalism in L.A. Noire

Narrative in video games is all sound and fury and no subtlety. In a word, bang! Active voice, onomateopoeia, very physical and very direct, more akin to a Saturday Morning Cartoon than to a novel or a film. They are

/ 5 Comments

Minimalism in L.A. Noire

Narrative in video games is all sound and fury and no subtlety. In a word, bang! Active voice, onomateopoeia, very physical and very direct, more akin to a Saturday Morning Cartoon than to a novel or a film. They are

/ 5 Comments

Six Games We Won't See at E3

…But we wish we would. It’s a sad fact that some franchises go before their time. Some squeeze out one sad, disappointing game and get scrapped, throwing their potential out the window. Others get milked, find a healthy, happy place

/ 4 Comments

Six Games We Won't See at E3

…But we wish we would. It’s a sad fact that some franchises go before their time. Some squeeze out one sad, disappointing game and get scrapped, throwing their potential out the window. Others get milked, find a healthy, happy place

/ 4 Comments

The Future of The Xbox Brand and Shifting Marketing Strategies In The Gaming Industry

Too often we berate companies like Microsoft for being out of touch with what their consumers actually want, for exhibiting an utter lack of introspection. In the latest Microsoft Blog, however, it has becomes clear that this isn’t the case

/ One Comment

The Future of The Xbox Brand and Shifting Marketing Strategies In The Gaming Industry

Too often we berate companies like Microsoft for being out of touch with what their consumers actually want, for exhibiting an utter lack of introspection. In the latest Microsoft Blog, however, it has becomes clear that this isn’t the case

/ One Comment

E3 Pr3dictions

In the cold, dystopian future where all e’s are replaced by 3’s, E3 will be a number: 33. Which will be correct in the year 2028, but this is not that year. This is E3 the sixteenth, which does not

/ 2 Comments

E3 Pr3dictions

In the cold, dystopian future where all e’s are replaced by 3’s, E3 will be a number: 33. Which will be correct in the year 2028, but this is not that year. This is E3 the sixteenth, which does not

/ 2 Comments

Toys, Simulations and Stories I. Simulations

  One of the most noticeable and surprising problems with the study of video games (and interactive media in general) is the difficulty to describe their place in society. In general, there are three broad approaches to this question. Some

/ One Comment

Toys, Simulations and Stories I. Simulations

  One of the most noticeable and surprising problems with the study of video games (and interactive media in general) is the difficulty to describe their place in society. In general, there are three broad approaches to this question. Some

/ One Comment

The Price of Failure

Failure is the last great bridge for us to cross as gamers. In the hundreds of games I’ve played, there are few instances where I can say I’ve failed. I’ve gotten thousands of game over screens, died a thousand times,

/ Comments Off on The Price of Failure

The Price of Failure

Failure is the last great bridge for us to cross as gamers. In the hundreds of games I’ve played, there are few instances where I can say I’ve failed. I’ve gotten thousands of game over screens, died a thousand times,

/ Comments Off on The Price of Failure

Space Pirates and Zombies: Impressions

Space Pirates and Zombies is obviously a labor of love, even if you don’t know the story behind the two man development team who brought this game to life. From the rather beautiful backdrops to the smallest detail, the game

/ 3 Comments

Space Pirates and Zombies: Impressions

Space Pirates and Zombies is obviously a labor of love, even if you don’t know the story behind the two man development team who brought this game to life. From the rather beautiful backdrops to the smallest detail, the game

/ 3 Comments