Opinion
This Too Shall Push – A History of Starting
Last May, Luke Plunkett over at Kotaku had this to say regarding the “forgotten art” of title screens: Featuring big artwork and even bigger titles, it had to capture everything the game stood for. Everything it was about. Everything it
This Too Shall Push – A History of Starting
Last May, Luke Plunkett over at Kotaku had this to say regarding the “forgotten art” of title screens: Featuring big artwork and even bigger titles, it had to capture everything the game stood for. Everything it was about. Everything it
Hard Reset has two months to make us care
Marketing video games must be a bitch of a job. In most cases you’re targeting the coveted 18-39 male demographic, and video game culture being what it is, the audience is going to absolutely abhor you should you misrepresent or
Hard Reset has two months to make us care
Marketing video games must be a bitch of a job. In most cases you’re targeting the coveted 18-39 male demographic, and video game culture being what it is, the audience is going to absolutely abhor you should you misrepresent or
Ban It! A Look At Why Games May Not Involve Contemporary Conflicts
Games that try to highlight current conflicts through games should be appreciated as legetimate attempts at artistic vision, but unfortunately such attempts have rarely been met with joy and open arms, more often the opposite, i.e. exasperated criticism and closed
Ban It! A Look At Why Games May Not Involve Contemporary Conflicts
Games that try to highlight current conflicts through games should be appreciated as legetimate attempts at artistic vision, but unfortunately such attempts have rarely been met with joy and open arms, more often the opposite, i.e. exasperated criticism and closed
Ken Levine wants developers in the media spotlight
Bioshock creator Ken Levine’s been doing the media rounds promoting G4TV’s airing of the E3 Bioshock Infinite demo, and appeared on the Gamers With Jobs podcast to discuss the video, E3 and the difficulty in promoting a game in mainstream
Ken Levine wants developers in the media spotlight
Bioshock creator Ken Levine’s been doing the media rounds promoting G4TV’s airing of the E3 Bioshock Infinite demo, and appeared on the Gamers With Jobs podcast to discuss the video, E3 and the difficulty in promoting a game in mainstream
“Red Dead Redemption†and its redemption.
I loved Red Dead Redemption. Let’s just get that out-of-the-way. I did everything; tamed every horse, did every side-quest possible and upon entering Mexico and that beautiful song played – Jose Gonzalez’s Far Away – I threw my controller across
“Red Dead Redemption†and its redemption.
I loved Red Dead Redemption. Let’s just get that out-of-the-way. I did everything; tamed every horse, did every side-quest possible and upon entering Mexico and that beautiful song played – Jose Gonzalez’s Far Away – I threw my controller across
The Neverending Road
A factor in many reviewers’ judgment of any given game is the length of time it takes for them to complete it. However, the focus often seems to be on the amount of the content rather than the quality of
The Neverending Road
A factor in many reviewers’ judgment of any given game is the length of time it takes for them to complete it. However, the focus often seems to be on the amount of the content rather than the quality of
Reimagining Digital Distribution
For many frequenters of gaming sites the topic in question is one that has been brought up many times: Is digital distribution the salvation of PC games? Probably, yes, but could digital distribution be taken even further? But in case
Reimagining Digital Distribution
For many frequenters of gaming sites the topic in question is one that has been brought up many times: Is digital distribution the salvation of PC games? Probably, yes, but could digital distribution be taken even further? But in case
Color Coded
When playing a game, what is the first thing that comes to your mind when you see a horizontal red strip? How about a horizontal blue one or a yellow one? What if I show you a bunch of little
Color Coded
When playing a game, what is the first thing that comes to your mind when you see a horizontal red strip? How about a horizontal blue one or a yellow one? What if I show you a bunch of little
Capsized Review
If I had to use one word to describe Capsized, an indie action platformer, it would be beautiful. Everything in the game is hand drawn, from the pulsating environments and enemies that inhabit them to the illustrated comic panels that
Capsized Review
If I had to use one word to describe Capsized, an indie action platformer, it would be beautiful. Everything in the game is hand drawn, from the pulsating environments and enemies that inhabit them to the illustrated comic panels that
DRM, You're Doing it Wrong
Before I get started, no, I don’t support piracy. I think its despicable, and those who pirate are doing more harm to the industry (like, I don’t know, giving companies a reason for all this DRM) than good. If you
DRM, You're Doing it Wrong
Before I get started, no, I don’t support piracy. I think its despicable, and those who pirate are doing more harm to the industry (like, I don’t know, giving companies a reason for all this DRM) than good. If you