Feature
Multiplicity and Identity Mitigation in Video Games
Where before we traditionally thought of identity as a monolithic construct, modernity demands recognition of multiplicity and fragmented identities. Okay, that’s a mouthful, what the heck am I saying? Well, think about how people with multiple identities are more likely
Multiplicity and Identity Mitigation in Video Games
Where before we traditionally thought of identity as a monolithic construct, modernity demands recognition of multiplicity and fragmented identities. Okay, that’s a mouthful, what the heck am I saying? Well, think about how people with multiple identities are more likely
Less Is More
Remember the trailer we posted for El Shaddai? Now, at the time, I couldn’t exactly tell what was gameplay and what was a cinematic. Now, I realize why: there was no HUD that cried out “THIS IS GAMEPLAY FOOTAGE,” and
Less Is More
Remember the trailer we posted for El Shaddai? Now, at the time, I couldn’t exactly tell what was gameplay and what was a cinematic. Now, I realize why: there was no HUD that cried out “THIS IS GAMEPLAY FOOTAGE,” and
A Sign of Things To Come
“What people want are simpler, more accessible games that are easier to play and solve”–Iwata, 2003 You probably had no idea of what Iwata meant at the time. None of us could. Who could predict the DS, the Wii–who could
A Sign of Things To Come
“What people want are simpler, more accessible games that are easier to play and solve”–Iwata, 2003 You probably had no idea of what Iwata meant at the time. None of us could. Who could predict the DS, the Wii–who could
5 Steps to Not Having Your E3 Press Conference Suck
It’s been less than half an hour since the Microsoft Press Conference and I’ve gotta say, I barely watched any of it. Instead, I cleaned up the place, as the previous weekend had amalgamated a pile of video game cases,
5 Steps to Not Having Your E3 Press Conference Suck
It’s been less than half an hour since the Microsoft Press Conference and I’ve gotta say, I barely watched any of it. Instead, I cleaned up the place, as the previous weekend had amalgamated a pile of video game cases,
Getting To Know The S.M.A.R.T System in Brink
The Brink Blog has its fourth developer diary under its belt, where Aubrey Hesselgren details the conception and implementation of its parkour system, “S.M.A.R.T.” Luckily you don’t have to venture all the way over there–we can tell you all about
Getting To Know The S.M.A.R.T System in Brink
The Brink Blog has its fourth developer diary under its belt, where Aubrey Hesselgren details the conception and implementation of its parkour system, “S.M.A.R.T.” Luckily you don’t have to venture all the way over there–we can tell you all about
Aaaaaaaand The Winner IIIIIIIIs
We had lots of good entries for our E3 contest, folks. People journeyed from all across the internet tubes for a chance to win the fabled lost treasure of 20 bucks in the point/system of their choice. But there can
Aaaaaaaand The Winner IIIIIIIIs
We had lots of good entries for our E3 contest, folks. People journeyed from all across the internet tubes for a chance to win the fabled lost treasure of 20 bucks in the point/system of their choice. But there can
Sunday Gaming Club: The Original A Team
Today’s links are brought to you straight from Iraq in a tank being dropped from ten thousand feet. By Iraq, I meant Moon Iraq, where the Moon Iraqis live. Yes, that is a real thing, and no, I wasn’t up
Sunday Gaming Club: The Original A Team
Today’s links are brought to you straight from Iraq in a tank being dropped from ten thousand feet. By Iraq, I meant Moon Iraq, where the Moon Iraqis live. Yes, that is a real thing, and no, I wasn’t up
A Moral Conundrum
MAG just reached over one billion in bodycount, and I’m sitting here, thinking to myself, why does it come down to this? Up until a few years ago, I played the RPG genre almost exclusively. Then high school rolled around
A Moral Conundrum
MAG just reached over one billion in bodycount, and I’m sitting here, thinking to myself, why does it come down to this? Up until a few years ago, I played the RPG genre almost exclusively. Then high school rolled around
He Who Fights Monsters
…should see to it that he himself does not become a monster. And when you gaze long into an abyss, the abyss gazes also into you. Friedrich Nietzsche. Though my first experience with the quote came at the beginning of
He Who Fights Monsters
…should see to it that he himself does not become a monster. And when you gaze long into an abyss, the abyss gazes also into you. Friedrich Nietzsche. Though my first experience with the quote came at the beginning of
Thoughts on the iPad From an Apple Newbie
I’m not one of those Apple people, who only ever buys Apple products, and sheepishly follows the company, buy everything they ever make, travel the globe for Mac World, or camp in front of Apple stores the day before the
Thoughts on the iPad From an Apple Newbie
I’m not one of those Apple people, who only ever buys Apple products, and sheepishly follows the company, buy everything they ever make, travel the globe for Mac World, or camp in front of Apple stores the day before the