Feature

A Link to the Past: Chrono Trigger

  Chrono Trigger, released today on Virtual Console, is perhaps the most perfect game in existence. In light of the fact that some people may be playing it for the first time, this piece contains no spoilers. At all. That’s

/ 3 Comments

A Link to the Past: Chrono Trigger

  Chrono Trigger, released today on Virtual Console, is perhaps the most perfect game in existence. In light of the fact that some people may be playing it for the first time, this piece contains no spoilers. At all. That’s

/ 3 Comments

Why Fight When You Can Run?

It is an idea that most games discourage, to say the least. Combat, hitting things, shooting things, cutting things, breaking things, slaying monsters, just fighting seems to be the big focus of most of the more well known, popular games

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Why Fight When You Can Run?

It is an idea that most games discourage, to say the least. Combat, hitting things, shooting things, cutting things, breaking things, slaying monsters, just fighting seems to be the big focus of most of the more well known, popular games

/ Comments Off on Why Fight When You Can Run?

Musings on The Witcher, Part 1: Plausibility

I should probably start out by saying I hate fantasy games. The tropes of the genre range from slightly annoying (British Accents Everywhere Syndrome) to eye-rolling (Child of Destiny, Generic Big Bad Evil) to infuriating (Elf Angst, Dwarf Angst, Fairy

/ 3 Comments

Musings on The Witcher, Part 1: Plausibility

I should probably start out by saying I hate fantasy games. The tropes of the genre range from slightly annoying (British Accents Everywhere Syndrome) to eye-rolling (Child of Destiny, Generic Big Bad Evil) to infuriating (Elf Angst, Dwarf Angst, Fairy

/ 3 Comments

Minecraft and Materialism part 3

Not a whole lot of time has passed since the last update, but I have made some major progress in the planning stages and resource collection. Both tasks have been tedious and frustrating endeavors. The planning involved drawing lines till

/ One Comment

Minecraft and Materialism part 3

Not a whole lot of time has passed since the last update, but I have made some major progress in the planning stages and resource collection. Both tasks have been tedious and frustrating endeavors. The planning involved drawing lines till

/ One Comment

UPDATED A Detailing of Brink's Abilities for Soldier, Engineer, Medic and Operative

Good news everyone! You don’t have to wait until Brink’s release on Tuesday to start planning out your builds. We’ve taken the time to document all the abilities shown in this video, including not only all the general abilities, but

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UPDATED A Detailing of Brink's Abilities for Soldier, Engineer, Medic and Operative

Good news everyone! You don’t have to wait until Brink’s release on Tuesday to start planning out your builds. We’ve taken the time to document all the abilities shown in this video, including not only all the general abilities, but

/ Comments Off on UPDATED A Detailing of Brink's Abilities for Soldier, Engineer, Medic and Operative

I Don't Want To Save the World

I don’t want to be the chosen one. I don’t want to get the girl. I don’t want to make kingdoms rise and fall on my whim. I don’t want to dictate who lives and dies. Most of all, I

/ 10 Comments

I Don't Want To Save the World

I don’t want to be the chosen one. I don’t want to get the girl. I don’t want to make kingdoms rise and fall on my whim. I don’t want to dictate who lives and dies. Most of all, I

/ 10 Comments

Omnitopic: Difficulty

(The imaginatively named Omnitopic is our attempt at community; bow before the might of community, petty mortals! It is a collection of posts circling around a specific topic, floating like a boxer and stinging like a nail through the forearm.

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Omnitopic: Difficulty

(The imaginatively named Omnitopic is our attempt at community; bow before the might of community, petty mortals! It is a collection of posts circling around a specific topic, floating like a boxer and stinging like a nail through the forearm.

/ 2 Comments

Interview with Nicolau Chaud, Mind Behind Polymorphous Perversity

Nicolau Chaud: you may know him from ‘controversial’ games like Beautiful Escape and the recently revealed Polymorphous Perversity. There’s plenty of talk surrounding his games, but how much do you know about the mind behind them? Well, Nightmare Mode got a

/ One Comment

Interview with Nicolau Chaud, Mind Behind Polymorphous Perversity

Nicolau Chaud: you may know him from ‘controversial’ games like Beautiful Escape and the recently revealed Polymorphous Perversity. There’s plenty of talk surrounding his games, but how much do you know about the mind behind them? Well, Nightmare Mode got a

/ One Comment

Minecraft and Materialism Part 2

Hello again people and thank you for reading my second installment of the Minecraft Mandala Project! I know this post is a little late, but I had a bout of illness and had to do a few administrative things on

/ 9 Comments

Minecraft and Materialism Part 2

Hello again people and thank you for reading my second installment of the Minecraft Mandala Project! I know this post is a little late, but I had a bout of illness and had to do a few administrative things on

/ 9 Comments

Interview with Andrew Spinks, Designer behind Terraria

If you haven’t heard, Terraria is the word. The game has only been in development since January of this year but that hasn’t stopped it from making waves in the Indie Game scene. I recently got the chance to speak

/ 10 Comments

Interview with Andrew Spinks, Designer behind Terraria

If you haven’t heard, Terraria is the word. The game has only been in development since January of this year but that hasn’t stopped it from making waves in the Indie Game scene. I recently got the chance to speak

/ 10 Comments