Feature
Enslaved: Odyssey to the West's thematic failure
*Spoilers for Enslaved: Odyssey to the West, Heavenly Sword, Bioshock and Braid* Ninja Theory is a studio I really want to like. I really do. They hold a philosophy towards creating games, AAA games at that, I would love to
Enslaved: Odyssey to the West's thematic failure
*Spoilers for Enslaved: Odyssey to the West, Heavenly Sword, Bioshock and Braid* Ninja Theory is a studio I really want to like. I really do. They hold a philosophy towards creating games, AAA games at that, I would love to
Exploring the Ruins
Jake Elliot’s games have always presented a strong emphasis on nonlinear narrative, and it’s precisely that elusive quality that’s made me appreciate them so much. His two previous works, Last Tuesday and Balloon Diaspora, both addressed alienation, the feeling of
Exploring the Ruins
Jake Elliot’s games have always presented a strong emphasis on nonlinear narrative, and it’s precisely that elusive quality that’s made me appreciate them so much. His two previous works, Last Tuesday and Balloon Diaspora, both addressed alienation, the feeling of
To Live And Die In Banoi – A Dead Island Review
A while ago I wrote an article about the zombie genre, and why it needed revitalization. In it I voiced my concerns regarding Techland’s Dead Island, where I stated that it seemed to be too arcade-like rather than aiming for
To Live And Die In Banoi – A Dead Island Review
A while ago I wrote an article about the zombie genre, and why it needed revitalization. In it I voiced my concerns regarding Techland’s Dead Island, where I stated that it seemed to be too arcade-like rather than aiming for
Playing the System
So, I’ve been thinking. I’ve written at least two hundred articles on this here blog. Assuming that the average length is about six hundred words, I’ve written about two small novels on video games. And these numbers are conservative. I
Playing the System
So, I’ve been thinking. I’ve written at least two hundred articles on this here blog. Assuming that the average length is about six hundred words, I’ve written about two small novels on video games. And these numbers are conservative. I
For Discussion #5: Bossing Around
Welcome back for another week of potentially warm discussion! Bosses have a long history in video games, and have recently been catching flak because they’re a holdover from the early days of games that seem to shove their way into
For Discussion #5: Bossing Around
Welcome back for another week of potentially warm discussion! Bosses have a long history in video games, and have recently been catching flak because they’re a holdover from the early days of games that seem to shove their way into
Digital love
Depicting love isn’t easy–this is true of any medium that explores the subject. Love is a feeling, perhaps the most subjective of them all, and so far no medium has gained fame for its ability to make the consumer fall
Digital love
Depicting love isn’t easy–this is true of any medium that explores the subject. Love is a feeling, perhaps the most subjective of them all, and so far no medium has gained fame for its ability to make the consumer fall
A look into the Nintendo Ambassador Program: Or how the game Yoshi is the greatest threat to democracy.
When a company is in the video game market, it needs to be on top of the community, understand its user-base, and interface with them to sell product and keep them coming back for more. The company as an entity
A look into the Nintendo Ambassador Program: Or how the game Yoshi is the greatest threat to democracy.
When a company is in the video game market, it needs to be on top of the community, understand its user-base, and interface with them to sell product and keep them coming back for more. The company as an entity
The Developer's Moral Imperative, Or Why It's OK For Anders To Be Gay
A while back, I was pouring over the forums for the upcoming Star Wars: The Old Republic. I’m easy to pick out – I’m the one usually bitching about canonical representation of blaster bolt physics and petitioning for the inclusion
The Developer's Moral Imperative, Or Why It's OK For Anders To Be Gay
A while back, I was pouring over the forums for the upcoming Star Wars: The Old Republic. I’m easy to pick out – I’m the one usually bitching about canonical representation of blaster bolt physics and petitioning for the inclusion
Sequels That Should Have Been: Jedi Academy 2
When I was a kid, Star Wars was the coolest thing in the world. I had all the toys. I memorized all the movies. I read the Expanded Universe novels where Luke was a badass and a Tuskan Raider became
Sequels That Should Have Been: Jedi Academy 2
When I was a kid, Star Wars was the coolest thing in the world. I had all the toys. I memorized all the movies. I read the Expanded Universe novels where Luke was a badass and a Tuskan Raider became
Minecraft and Materialism Part 6
Two vast and trunkless legs of stone Stand in the desert. Near them, on the sand, Half sunk, a shattered visage lies… And on the pedestal these words appear: “My name is Ozymandias, king of kings: Look on my
Minecraft and Materialism Part 6
Two vast and trunkless legs of stone Stand in the desert. Near them, on the sand, Half sunk, a shattered visage lies… And on the pedestal these words appear: “My name is Ozymandias, king of kings: Look on my