Feature

While some fight real wars the rest of us play fake ones

The drums of war are beating but many people are too far removed to hear them. Many of us would rather play another round of Modern Warfare or Battlefield than pay attention to foreign affairs.  We attend to these fictionalized

/ 4 Comments

While some fight real wars the rest of us play fake ones

The drums of war are beating but many people are too far removed to hear them. Many of us would rather play another round of Modern Warfare or Battlefield than pay attention to foreign affairs.  We attend to these fictionalized

/ 4 Comments

The Rise of Stoic And The Independent Studio

Innovation is considered a risky commodity amongst most of the larger developers. It’s a much safer bet to stick with ideas that have already proven to be profitable. It’s understandable; titling a game with something gamers are familiar with virtually

/ Comments Off on The Rise of Stoic And The Independent Studio

The Rise of Stoic And The Independent Studio

Innovation is considered a risky commodity amongst most of the larger developers. It’s a much safer bet to stick with ideas that have already proven to be profitable. It’s understandable; titling a game with something gamers are familiar with virtually

/ Comments Off on The Rise of Stoic And The Independent Studio

After pressing start: Mother 3's saddest day

I’ve written about the first chapter of Mother 3 before, back when this was a proto-blog gasping for air in the cold vacuum of the internet. Quite frankly, the game stands as one of the greatest achievements in video games.

/ 2 Comments

After pressing start: Mother 3's saddest day

I’ve written about the first chapter of Mother 3 before, back when this was a proto-blog gasping for air in the cold vacuum of the internet. Quite frankly, the game stands as one of the greatest achievements in video games.

/ 2 Comments

We used to dream

We used to dream, but now we worry about dying. -Japandroids, “Young Hearts Spark Fire” Whenever I hear Earthbound’s walking around music, I feel like I’m discovering something. That’s my favorite feeling in video games: the joy of discovery. That’s

/ 3 Comments

We used to dream

We used to dream, but now we worry about dying. -Japandroids, “Young Hearts Spark Fire” Whenever I hear Earthbound’s walking around music, I feel like I’m discovering something. That’s my favorite feeling in video games: the joy of discovery. That’s

/ 3 Comments

Unmanned – A talk with Molleindustria about the politics of war games

The day I watched Collateral Murder was the day I stopped playing Battlefield. Collateral Murder is a video depicting the bloodshed of over a dozen people in an Iraq after camera equipment held by Reuters photojournalists was ‘mistaken’ for AK47s

/ 7 Comments

Unmanned – A talk with Molleindustria about the politics of war games

The day I watched Collateral Murder was the day I stopped playing Battlefield. Collateral Murder is a video depicting the bloodshed of over a dozen people in an Iraq after camera equipment held by Reuters photojournalists was ‘mistaken’ for AK47s

/ 7 Comments

Life and Death of Sigrun in Dragon Age: Awakenings

I wanted to show her the world. When my sister was younger, I would take her on adventures behind our house. The two of us would explore the woods that bordered our yard and pretend we were somewhere else. We

/ Comments Off on Life and Death of Sigrun in Dragon Age: Awakenings

Life and Death of Sigrun in Dragon Age: Awakenings

I wanted to show her the world. When my sister was younger, I would take her on adventures behind our house. The two of us would explore the woods that bordered our yard and pretend we were somewhere else. We

/ Comments Off on Life and Death of Sigrun in Dragon Age: Awakenings

ART GAME THUNDERDOME

EPISODE ONE: NOTES FROM UNDERGROUND

/ 8 Comments

ART GAME THUNDERDOME

EPISODE ONE: NOTES FROM UNDERGROUND

/ 8 Comments

Analyzing the Modern Warfare Trilogy: The Bondilization of the antagonists

Welcome to this third and final part of the analysis of the Modern Warfare trilogy. Previously, we’ve taken a look at the reasonable things the games did, and a couple of days ago we looked at the many plot holes

/ One Comment

Analyzing the Modern Warfare Trilogy: The Bondilization of the antagonists

Welcome to this third and final part of the analysis of the Modern Warfare trilogy. Previously, we’ve taken a look at the reasonable things the games did, and a couple of days ago we looked at the many plot holes

/ One Comment

From fish to MMOs: Grouping

From fish to MMOs is a running column that re-evaluates, through a biological lens, fundamental video game mechanics and designs. This is the introduction. Titus, eighty and munching on apple skins, tells me his usual quip about lizards dancing naked

/ Comments Off on From fish to MMOs: Grouping

From fish to MMOs: Grouping

From fish to MMOs is a running column that re-evaluates, through a biological lens, fundamental video game mechanics and designs. This is the introduction. Titus, eighty and munching on apple skins, tells me his usual quip about lizards dancing naked

/ Comments Off on From fish to MMOs: Grouping

Soundscapes – The broken sound of console ports

There’s a problem with the sound in games that appeared in the last 5 years. Many  “well done” console ports to the PC such as Alan Wake and Dragon Age 2 actually have a serious problem. If you run these

/ 19 Comments

Soundscapes – The broken sound of console ports

There’s a problem with the sound in games that appeared in the last 5 years. Many  “well done” console ports to the PC such as Alan Wake and Dragon Age 2 actually have a serious problem. If you run these

/ 19 Comments