Author Archives: Tom Auxier

Straight lines: Final Fantasy XIII and inefficiency

In the end, Final Fantasy XIII will join II, V, and IX as the only Final Fantasy games I’ve never beaten. It’s a title that experienced perhaps the quickest, most profound slingshot between its reviews (largely positive) and its criticism

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Straight lines: Final Fantasy XIII and inefficiency

In the end, Final Fantasy XIII will join II, V, and IX as the only Final Fantasy games I’ve never beaten. It’s a title that experienced perhaps the quickest, most profound slingshot between its reviews (largely positive) and its criticism

/ 15 Comments

Mystery and mechanics in Dark Souls and Skyrim

Over the past few days I’ve been reading this summary of the plots, characters, and places of Demon’s Souls. I’m amazed at one thing in particular: how everything in the world has a cause. How everything has a story behind

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Mystery and mechanics in Dark Souls and Skyrim

Over the past few days I’ve been reading this summary of the plots, characters, and places of Demon’s Souls. I’m amazed at one thing in particular: how everything in the world has a cause. How everything has a story behind

/ 3 Comments

After pressing start: Dragon Age: Origins

(After Pressing Start is a new series running on Nightmare Mode every Friday by resident narrative guru Tom Auxier. It focuses on beginning, on the stories that happen directly after pressing start, and how those stories influence the arcs of

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After pressing start: Dragon Age: Origins

(After Pressing Start is a new series running on Nightmare Mode every Friday by resident narrative guru Tom Auxier. It focuses on beginning, on the stories that happen directly after pressing start, and how those stories influence the arcs of

/ 9 Comments

Demo Impressions: Fortune Summoners

Recettear, Carpe Fulgar’s first import project for English speaking audiences, succeeded in large part because of its demo. A massive slice of the game, the Recettear demo worked so well because it was immediately apparent why we’d want to play

/ Comments Off on Demo Impressions: Fortune Summoners

Demo Impressions: Fortune Summoners

Recettear, Carpe Fulgar’s first import project for English speaking audiences, succeeded in large part because of its demo. A massive slice of the game, the Recettear demo worked so well because it was immediately apparent why we’d want to play

/ Comments Off on Demo Impressions: Fortune Summoners

New Devil Survivor 2 trailer reminds us Devil Survivor 2 exists

The original Devil Survivor is notable because it is the game I own the most copies of (three), and because it was a sparklingly brilliant strategy RPG for the Nintendo DS. A combination of Japanese RPG series Growlanser with Persona

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New Devil Survivor 2 trailer reminds us Devil Survivor 2 exists

The original Devil Survivor is notable because it is the game I own the most copies of (three), and because it was a sparklingly brilliant strategy RPG for the Nintendo DS. A combination of Japanese RPG series Growlanser with Persona

/ 2 Comments

Review: Rock of Ages

Something went wrong here. Let’s not talk about the Terry Gilliamisms. Those are lovely, and why you’ve already played the game. If you haven’t, and you appreciate Monty Python, here is my six word review for you: go watch Life

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Review: Rock of Ages

Something went wrong here. Let’s not talk about the Terry Gilliamisms. Those are lovely, and why you’ve already played the game. If you haven’t, and you appreciate Monty Python, here is my six word review for you: go watch Life

/ Comments Off on Review: Rock of Ages

Games as symbols: Child of Eden

Child of Eden, the Kinect’s “killer app” for hardcore gamers, was a bomb. A big, fat bomb. The spiritual sequel to Q Games’ classic rhythm/rail shooter Rez, this was supposed to be a slam dunk. A bit of The Same

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Games as symbols: Child of Eden

Child of Eden, the Kinect’s “killer app” for hardcore gamers, was a bomb. A big, fat bomb. The spiritual sequel to Q Games’ classic rhythm/rail shooter Rez, this was supposed to be a slam dunk. A bit of The Same

/ One Comment

Faith in Final Fantasy

Let me tell you why the recently released soundtrack to Final Fantasy XIII-2, featuring an incredibly awkward not quite death metal cover of the Chocobo song and an even more awkward rap song than Iwatodai Station from Persona 3, worse

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Faith in Final Fantasy

Let me tell you why the recently released soundtrack to Final Fantasy XIII-2, featuring an incredibly awkward not quite death metal cover of the Chocobo song and an even more awkward rap song than Iwatodai Station from Persona 3, worse

/ Comments Off on Faith in Final Fantasy

Preview: Defender's Quest

So hard to know what to do with these indie games. Defender’s Quest is a tower defense/RPG hybrid we covered a couple months back, and it’s set to be released soon in the traditional “Indie Beta”, which means it’ll be

/ 3 Comments

Preview: Defender's Quest

So hard to know what to do with these indie games. Defender’s Quest is a tower defense/RPG hybrid we covered a couple months back, and it’s set to be released soon in the traditional “Indie Beta”, which means it’ll be

/ 3 Comments

Your God is called what?: Breath of Fire II and Religion

If I had one sentimental favorite RPG, it would be Breath of Fire II. Fortunately, I have several, but Breath of Fire II holds a special place in my heart, first for its retro aesthetic and second for its understated

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Your God is called what?: Breath of Fire II and Religion

If I had one sentimental favorite RPG, it would be Breath of Fire II. Fortunately, I have several, but Breath of Fire II holds a special place in my heart, first for its retro aesthetic and second for its understated

/ 9 Comments