Author Archives: Ramunas Jakimavicius
Purge Preview
Warning: This preview contains moderate mechanical spoilers but no narrative spoilers. Purge is Mirror’s Edge. No, it’s not like Mirror’s Edge, Purge IS Mirror’s Edge. A less polished version mixed with Borderlands-esque aesthetics and questionable stealth elements, but still Mirror’s
Purge Preview
Warning: This preview contains moderate mechanical spoilers but no narrative spoilers. Purge is Mirror’s Edge. No, it’s not like Mirror’s Edge, Purge IS Mirror’s Edge. A less polished version mixed with Borderlands-esque aesthetics and questionable stealth elements, but still Mirror’s
Rayman Origins is a Roller Coaster Ride
Warning: This review contains detailed narrative spoilers but only moderate mechanical spoilers. Rayman started with a quirky and fun 2D platformer released back in 1995. Then came the 3D sequels, one that was unrelated to the first game but still
Rayman Origins is a Roller Coaster Ride
Warning: This review contains detailed narrative spoilers but only moderate mechanical spoilers. Rayman started with a quirky and fun 2D platformer released back in 1995. Then came the 3D sequels, one that was unrelated to the first game but still
Taking Another Stab at Assassin's Creed: Brotherhood
Warning: This review contains detailed mechanical spoilers but only moderate narrative spoilers. Fern already wrote on Assassin’s Creed: Brotherhood and though people have probably already moved on to Revelations (the newest installment in the franchise as of the time of
Taking Another Stab at Assassin's Creed: Brotherhood
Warning: This review contains detailed mechanical spoilers but only moderate narrative spoilers. Fern already wrote on Assassin’s Creed: Brotherhood and though people have probably already moved on to Revelations (the newest installment in the franchise as of the time of
Stealth Bastard Review
Warning: This review contains detailed narrative spoilers but only moderate mechanical spoilers. Stealth Bastard was developed by Curve Studios. Direction, design, and coding were provided by a chap known as “Bidds”. The art is courtesy of Tikipod and the music
Stealth Bastard Review
Warning: This review contains detailed narrative spoilers but only moderate mechanical spoilers. Stealth Bastard was developed by Curve Studios. Direction, design, and coding were provided by a chap known as “Bidds”. The art is courtesy of Tikipod and the music
NyxQuest: Kindred Spirits Review
Warning: This review contains detailed narrative spoilers but only moderate mechanical spoilers. NyxQuest: Kindred Spirits (formerly known as Icarian: Kindred Spirits) is a 2.5D platformer that, appropriately enough, tells the story of Nyx (Greek goddess of the night) as she
NyxQuest: Kindred Spirits Review
Warning: This review contains detailed narrative spoilers but only moderate mechanical spoilers. NyxQuest: Kindred Spirits (formerly known as Icarian: Kindred Spirits) is a 2.5D platformer that, appropriately enough, tells the story of Nyx (Greek goddess of the night) as she
Why Shadow of the Colossus is Overrated
Warning: This opinion piece contains detailed narrative spoilers but few mechanical spoilers for Shadow of the Colossus, ICO, Prince of Persia (2008) and God of War. To celebrate the release of The ICO & Shadow of the Colossus Collection, I
Why Shadow of the Colossus is Overrated
Warning: This opinion piece contains detailed narrative spoilers but few mechanical spoilers for Shadow of the Colossus, ICO, Prince of Persia (2008) and God of War. To celebrate the release of The ICO & Shadow of the Colossus Collection, I
Maldita Castilla Preview
Warning: This preview contains detailed mechanical spoilers but only moderate narrative spoilers. If it wasn’t immediately apparent, the aesthetics and gameplay of Maldita Castilla are heavily inspired by Ghosts’n Goblins, an old platformer notorious for its difficulty. My familiarity with
Maldita Castilla Preview
Warning: This preview contains detailed mechanical spoilers but only moderate narrative spoilers. If it wasn’t immediately apparent, the aesthetics and gameplay of Maldita Castilla are heavily inspired by Ghosts’n Goblins, an old platformer notorious for its difficulty. My familiarity with
Gone with the Timewave: Achron Impressions Part I
Warning: This review contains some mechanical spoilers but only minimal narrative spoilers. If I could travel through time, I’d go back to when I first got interested in Achron and kick myself. Then I’d give past-me a stern lecture. “Haven’t
Gone with the Timewave: Achron Impressions Part I
Warning: This review contains some mechanical spoilers but only minimal narrative spoilers. If I could travel through time, I’d go back to when I first got interested in Achron and kick myself. Then I’d give past-me a stern lecture. “Haven’t
Owlboy Preview
Warning: This preview contains detailed mechanical spoilers but only moderate narrative spoilers. Owlboy, as you might have guessed, stars an anthropomorphic owl. This creature, named Otus, has large, robust wings that give him the ability to fly. And unlike many
Owlboy Preview
Warning: This preview contains detailed mechanical spoilers but only moderate narrative spoilers. Owlboy, as you might have guessed, stars an anthropomorphic owl. This creature, named Otus, has large, robust wings that give him the ability to fly. And unlike many
Tale of Tales Interview
Note: Some minor edits [indicated by square brackets] were performed for readability and to fix any errors. Otherwise, the text is reproduced verbatim. Over a period of weeks, I interviewed Michael Samyn, one half of the Belgian-based development team Tale
Tale of Tales Interview
Note: Some minor edits [indicated by square brackets] were performed for readability and to fix any errors. Otherwise, the text is reproduced verbatim. Over a period of weeks, I interviewed Michael Samyn, one half of the Belgian-based development team Tale