Author Archives: Philtron Rejmer
After Pressing Start: Myst
In the beginning of Myst you don’t know what’s going on. The intro cinematic explains nothing, and you won’t understand what the cinematic’s about until you’ve played the sequel, Riven. All you know at the start of Myst is that
After Pressing Start: Myst
In the beginning of Myst you don’t know what’s going on. The intro cinematic explains nothing, and you won’t understand what the cinematic’s about until you’ve played the sequel, Riven. All you know at the start of Myst is that
After Pressing Start: Prince of Persia Sands of Time
One of my favorite things about Prince of Persia: Sands of Time is the ability to rewind time. It’s immensely enjoyable to undo your small mistakes rather than having to restart a level or reload a saved game. It’s a mechanic
After Pressing Start: Prince of Persia Sands of Time
One of my favorite things about Prince of Persia: Sands of Time is the ability to rewind time. It’s immensely enjoyable to undo your small mistakes rather than having to restart a level or reload a saved game. It’s a mechanic
After Pressing Start: Halo CE
Halo: Combat Evolved, the FPS made by Bungie, starts you off with a cinematic in outer space showing people you don’t know, talking about things you don’t understand. That’s okay, though. You’ll figure it out soon enough. The important thing
After Pressing Start: Halo CE
Halo: Combat Evolved, the FPS made by Bungie, starts you off with a cinematic in outer space showing people you don’t know, talking about things you don’t understand. That’s okay, though. You’ll figure it out soon enough. The important thing
After Pressing Start: Marathon Infinity
Marathon was a trilogy of FPS games made in the ’90s by Bungie, the developer who went on to make Halo. The Marathon games are classics, known for their fast paced gameplay, brutal difficulty level, intricate level design, and complex
After Pressing Start: Marathon Infinity
Marathon was a trilogy of FPS games made in the ’90s by Bungie, the developer who went on to make Halo. The Marathon games are classics, known for their fast paced gameplay, brutal difficulty level, intricate level design, and complex
After Pressing Start: Prince of Persia 2
The original Prince of Persia games (Brøderbond) came out way back in the day when software came on floppy discs. Hey kids, do you even know what a floppy disc is? It’s the kind of disc cavemen used to install CavePaint on
After Pressing Start: Prince of Persia 2
The original Prince of Persia games (Brøderbond) came out way back in the day when software came on floppy discs. Hey kids, do you even know what a floppy disc is? It’s the kind of disc cavemen used to install CavePaint on
Thirty flights is not enough
Take your eyes and rivet them to the point in the future when Thirty Flights Of Loving will be released. That will be a great day for you. You will give birth to kittens that day and the kittens
Thirty flights is not enough
Take your eyes and rivet them to the point in the future when Thirty Flights Of Loving will be released. That will be a great day for you. You will give birth to kittens that day and the kittens
The choice is a lie
Photo by ppdigital There seems to be an opinion rolling around in the game community that games are about choice and about player agency, and that one core strength of games is their empowerment of audiences by putting the audience
The choice is a lie
Photo by ppdigital There seems to be an opinion rolling around in the game community that games are about choice and about player agency, and that one core strength of games is their empowerment of audiences by putting the audience
The Most Dangerous Game: Multiplayer in Assassin's Creed
The multiplayer in Assassin’s Creed is fun. A lot of fun. The kind of fun that is rare in most multiplayer games and the kind of fun that makes a person want to write an article about it with
The Most Dangerous Game: Multiplayer in Assassin's Creed
The multiplayer in Assassin’s Creed is fun. A lot of fun. The kind of fun that is rare in most multiplayer games and the kind of fun that makes a person want to write an article about it with
Predicting the nature of the Syndicate remake
My prediction is that the upcoming FPS Syndicate will be a failure as a remake of the original game. The most succinct reason I can give for this is the remake doesn’t seem to include drivable cars. There is one
Predicting the nature of the Syndicate remake
My prediction is that the upcoming FPS Syndicate will be a failure as a remake of the original game. The most succinct reason I can give for this is the remake doesn’t seem to include drivable cars. There is one