Author Archives: Jonas Jurgens
I Don't Wanna Be A Hero
Are games a power fantasy? Escapism? They allow us to almost, but not quite, become icons of the ideals we believe in. We stomp goombas on our way to save the princess, we save the world from nuclear destruction in
I Don't Wanna Be A Hero
Are games a power fantasy? Escapism? They allow us to almost, but not quite, become icons of the ideals we believe in. We stomp goombas on our way to save the princess, we save the world from nuclear destruction in
Mojang vs. Bethesda Quake Match Will Probably Never Happen
Bad news everyone, Minecraft creator “Notch” and Bethesda won’t be going head-to-head on the bloodied field of glory in Quake III. The dispute between Bethesda and Mojang regarding Mojang’s newest game still in development, Scrolls, will likely be settled in
Mojang vs. Bethesda Quake Match Will Probably Never Happen
Bad news everyone, Minecraft creator “Notch” and Bethesda won’t be going head-to-head on the bloodied field of glory in Quake III. The dispute between Bethesda and Mojang regarding Mojang’s newest game still in development, Scrolls, will likely be settled in
Sony Envisions The State of Gaming In 2021
“I think what people want in games in 10 years is the perfect human being in digital form”, Shuhei Yoshida, President of Worldwide Studio at Sony, said according to Eurogamer. Yoshida was part of a panel on the future of
Sony Envisions The State of Gaming In 2021
“I think what people want in games in 10 years is the perfect human being in digital form”, Shuhei Yoshida, President of Worldwide Studio at Sony, said according to Eurogamer. Yoshida was part of a panel on the future of
Facebook Games' Growth Slows
With major games like Civilization World, the Dragon Age spin-offs, and most notoriously Farmville, Facebook has long lingered in the shadows waiting to become the next important gaming platform. But Sean Ryan, the director for games partnership at Facebook, now
Facebook Games' Growth Slows
With major games like Civilization World, the Dragon Age spin-offs, and most notoriously Farmville, Facebook has long lingered in the shadows waiting to become the next important gaming platform. But Sean Ryan, the director for games partnership at Facebook, now
Saving the Dots
“What are we gonna do? They’re surrounding us!” “Don’t worry, honey. Everything will be alright. The chopper will be back for us. I promise.” That’s how I imagine the exchange between the two yellow dots who, knowing there was no
Saving the Dots
“What are we gonna do? They’re surrounding us!” “Don’t worry, honey. Everything will be alright. The chopper will be back for us. I promise.” That’s how I imagine the exchange between the two yellow dots who, knowing there was no
Let Me Survive: Why No One Makes Real Zombie Survival Games
I’m well aware that you shouldn’t get all worked up over trailers, especially teasers, but when I saw the teaser for Dead Island I was instantly enthralled. Could this finally be the zombie game that packs the emotional punch that
Let Me Survive: Why No One Makes Real Zombie Survival Games
I’m well aware that you shouldn’t get all worked up over trailers, especially teasers, but when I saw the teaser for Dead Island I was instantly enthralled. Could this finally be the zombie game that packs the emotional punch that
Mode 7 (Frozen Synapse) Interview
Mode 7 recently came to fame with their turn-based strategy game Frozen Synapse, which was well-received by critics and gamers alike. I had the pleasure of interviewing Paul Taylor, who, amongst other things, wrote the story for the single-player part
Mode 7 (Frozen Synapse) Interview
Mode 7 recently came to fame with their turn-based strategy game Frozen Synapse, which was well-received by critics and gamers alike. I had the pleasure of interviewing Paul Taylor, who, amongst other things, wrote the story for the single-player part
EA2D Becomes Bioware San Francisco
To Gamasutra, EA confirmed Friday that their 2D studio, EA2D, has been renamed Bioware San Francisco. The studio has developed titles such as Dragon Age Journeys and Dragon Age Legends, flash games that were released in the pre-launch days of
EA2D Becomes Bioware San Francisco
To Gamasutra, EA confirmed Friday that their 2D studio, EA2D, has been renamed Bioware San Francisco. The studio has developed titles such as Dragon Age Journeys and Dragon Age Legends, flash games that were released in the pre-launch days of
The Inherent Invisibility of Choices and Consequences
Just as every action has a reaction, every choice has a consequence. No matter the magnitude of the choice, from whether or not to cross the street on a red light or joining the army. Unifying for these examples is
The Inherent Invisibility of Choices and Consequences
Just as every action has a reaction, every choice has a consequence. No matter the magnitude of the choice, from whether or not to cross the street on a red light or joining the army. Unifying for these examples is
Ban It! A Look At Why Games May Not Involve Contemporary Conflicts
Games that try to highlight current conflicts through games should be appreciated as legetimate attempts at artistic vision, but unfortunately such attempts have rarely been met with joy and open arms, more often the opposite, i.e. exasperated criticism and closed
Ban It! A Look At Why Games May Not Involve Contemporary Conflicts
Games that try to highlight current conflicts through games should be appreciated as legetimate attempts at artistic vision, but unfortunately such attempts have rarely been met with joy and open arms, more often the opposite, i.e. exasperated criticism and closed