Zelda News Blast: Sword-Wielding Miyamoto Dishes Skyward Sword Details, Dialogue Options Revealed
http://www.youtube.com/watch?v=sJmcsgjYo6w&feature=youtu.be Shigeru Miyamoto has taken up sword and shield once again to talk about the latest Zelda game. This presentation of Legend of Zelda: Skyward Sword has revealed the absolutely staggering amount of content and variety the game will feature. Some impressive uses of the way directional slicing of the sword is integrated into gameplay are demonstrated, including the ability to slice an opponent’s shield. I nearly spilled my coffee when I saw Link going Shadow of the Colossus on a hairy boss monster. With all of the content shown, Miyamoto’s statement that the game could last 50-100 hours seems to have merit. Although some familiar mechanics like the dual hookshots from Twilight Princess and shooting switches with the bow are present, it’s pretty clear that this game is well beyond being just another Ocarina of Time. If nothing else, it’s pretty amusing to watch Miyamoto mimic sheathing a sword using a WiiMote. He has declared that he considers Skyward Sword “amazing” and a true showcase to all 25 years of Zelda game development. After watching this video, I’m pleasantly surprised to say I’m beginning to get excited about this game. However, the most surprising Zelda news of today comes from Games Radar. A recent preview for Skyward Sword reveals that the game will include dialogue options. While one should not expect Mass Effect levels of complexity, this represents a huge departure from the norm for the series. I’m very, very happy to see that Nintendo is taking some risks and tweaking the (in my opinion) aging Zelda formula. Source: GoNintendo |
Link will be my favorite villainous smarmasaur. He tears up people’s gardens and beats up chickens; a real bastard, in other words.
My most prominent Zelda memory is invoking the wrath of the chickens, then casting Naryu’s love in Ocarina of Time.
Dialogue options. Hm…