Omnitopic July 2011 Roundup – Weakness
Where did July go? Oh July, you siren of months. You harlot of twelfths of a year. Where have you gone? Yes, July is over and gone, and with it we must mourn the passing of another omnitopic. This one, our third, was Weakness. But you knew that, gentle reader! You’ve kept up with us, and you’ve already read all these articles! Wait, you haven’t? Hold on, let me check…no, this is a bad thing. A very bad thing. Here’s a list of what we wrote on the topic of weakness this month. Check them out! –Geno wrote our first piece on the topic, giving us a general overview of the ways games make us weak or not weak. How removing power from the player’s hands creates a good kind of tension. You know, things like that! -Next came Olivia with an article on horror games, treading the fertile ground unearthed by Amnesia: The Dark Descent. Fun, frightening times. -Finally, Sam wrote an article not about Amnesia, but about Daggerfall. That’s a much different game. Didn’t you get the Amnesia memo? What? You forgot it? Tarnation. Anyway, yes. Daggerfall and your insignificance in its world. That was it. Was that it? Yep. It was it because the rest of us wrote other, equally fine articles on equally fine topics. Check those out, too! And stay tuned next month for another Omnitopic. Or whatever you do on the internet. I guess you don’t tune the internet. That would be weird. Watch this space! |