Posts Tagged 'XBLIG'

Role playing games' puzzle paradox

Modern Japanese RPGs have moved to handheld consoles for a simple reason: the genre, as created, requires both major time commitment and a dedication to the relatively mindless. While big budget JRPG’s have become cinematic experiences, games like Etrian Odyssey

/ 3 Comments

Role playing games' puzzle paradox

Modern Japanese RPGs have moved to handheld consoles for a simple reason: the genre, as created, requires both major time commitment and a dedication to the relatively mindless. While big budget JRPG’s have become cinematic experiences, games like Etrian Odyssey

/ 3 Comments

Zeboyd Games' Cthulu bundle hits 100,000 sales in four months

Back in July we wrote about indie developer Zeboyd Games’ rampant success on Steam compared to its previous platform, the tumultous Xbox Live Indie Games channel. To recap: Cthulu Saves the World and Breath of Death VII did fairly well

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Zeboyd Games' Cthulu bundle hits 100,000 sales in four months

Back in July we wrote about indie developer Zeboyd Games’ rampant success on Steam compared to its previous platform, the tumultous Xbox Live Indie Games channel. To recap: Cthulu Saves the World and Breath of Death VII did fairly well

/ One Comment

Wizorb – XBLIG Review

Here’s Wizorb, in a nutshell: it’s Breakout. And you hate Breakout. What’s that? You say you have fond memories of playing old-school Breakout in high school computer class? Yeah, so did I (well, I played DX Ball). Friend, so did

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Wizorb – XBLIG Review

Here’s Wizorb, in a nutshell: it’s Breakout. And you hate Breakout. What’s that? You say you have fond memories of playing old-school Breakout in high school computer class? Yeah, so did I (well, I played DX Ball). Friend, so did

/ 2 Comments

Review: Raventhorne

Raventhorne, the first game of this summer’s Xbox Live Indie Uprising event, feels something like that kid in high school who was brilliant in math, except he’s in English class. It’s a game that manages to hit something exceptionally out

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Review: Raventhorne

Raventhorne, the first game of this summer’s Xbox Live Indie Uprising event, feels something like that kid in high school who was brilliant in math, except he’s in English class. It’s a game that manages to hit something exceptionally out

/ Comments Off on Review: Raventhorne

Steam power: Cthulu Saves the World thrives on PC

Thanks to my country’s archaic media classification system, Xbox Live Indie Games aren’t available in Australia, but that hasn’t stopped me from observing one important thing: it’s host to a fuckload of games. It’s bad enough that the industry is getting

/ 3 Comments

Steam power: Cthulu Saves the World thrives on PC

Thanks to my country’s archaic media classification system, Xbox Live Indie Games aren’t available in Australia, but that hasn’t stopped me from observing one important thing: it’s host to a fuckload of games. It’s bad enough that the industry is getting

/ 3 Comments

Review: Cthulhu Saves the World

[youtube=http://www.youtube.com/watch?v=56fG6fFqubA&fs=1&hl=en_US] There aren’t enough games made about Cthulhu. Point of fact. Ancient, eldritch alien evils of insanity are, frankly, a lot better than grandstanding idiots, various varieties of demons, and the lord Jesus Christ. This is empirical fact. And hell,

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Review: Cthulhu Saves the World

[youtube=http://www.youtube.com/watch?v=56fG6fFqubA&fs=1&hl=en_US] There aren’t enough games made about Cthulhu. Point of fact. Ancient, eldritch alien evils of insanity are, frankly, a lot better than grandstanding idiots, various varieties of demons, and the lord Jesus Christ. This is empirical fact. And hell,

/ Comments Off on Review: Cthulhu Saves the World