Posts Tagged 'spec ops: the line'

Feedback Loop: Why video games should drag us kicking and screaming

Two weeks ago I went to a panel with Warren Spector at the Australian Centre for the Moving Image in Melbourne. The conversation between Spector and Paul Callaghan, director of Melbourne’s Freeplay festival, was a fascinating look into the creative

/ 3 Comments

Feedback Loop: Why video games should drag us kicking and screaming

Two weeks ago I went to a panel with Warren Spector at the Australian Centre for the Moving Image in Melbourne. The conversation between Spector and Paul Callaghan, director of Melbourne’s Freeplay festival, was a fascinating look into the creative

/ 3 Comments